#include "unity.h" #include #include void setUp(void){ } void tearDown(void){ } void test_testArrow(void){ char result = getTInput('\033'); TEST_ASSERT_EQUAL_CHAR('ar', result); } void test_testw(void){ char result = getTInput('w'); TEST_ASSERT_EQUAL_CHAR('w', result); } void test_testa(void){ char result = getTInput('a'); TEST_ASSERT_EQUAL_CHAR('a', result); }