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@ -8,12 +8,12 @@ int kbhit(void); |
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char getch(void); |
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char getch(void); |
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/*int main(int argc, char ** argv){ |
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int main(int argc, char ** argv){ |
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printf("wasd or arrows to control snake, q to quit, p to pause game."); |
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printf("wasd or arrows to control snake, q to quit, p to pause game."); |
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while(1){ |
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while(1){ |
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getInput(); |
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getInput(); |
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} |
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} |
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}*/ |
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} |
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/** getInput gets the userinput and reacts to input of w,a,s,d, arrow keys, p or q |
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/** getInput gets the userinput and reacts to input of w,a,s,d, arrow keys, p or q |
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* utilises getch() and kbhit, no parameters, no returns |
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* utilises getch() and kbhit, no parameters, no returns |
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@ -24,17 +24,20 @@ void getInput(){ |
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if(key == '\033'){ |
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if(key == '\033'){ |
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getch(); |
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getch(); |
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char key = getch(); |
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char key = getch(); |
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if(key=='A'){ |
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printf("up"); |
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} |
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else if(key=='B'){ |
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printf("down"); |
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} |
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else if(key=='C'){ |
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printf("right"); |
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} |
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else if(key=='D'){ |
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printf("left"); |
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switch(key){ |
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case 'A': |
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printf("up"); |
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break; |
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case 'B': |
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printf("down"); |
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break; |
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case 'C': |
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printf("right"); |
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break; |
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case 'D': |
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printf("left"); |
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break; |
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} |
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} |
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} |
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} |
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else{ |
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else{ |
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