diff --git a/build/test/cache/test_Spiellogik.c b/build/test/cache/test_Spiellogik.c index c52f47b..d773c0b 100644 --- a/build/test/cache/test_Spiellogik.c +++ b/build/test/cache/test_Spiellogik.c @@ -159,3 +159,25 @@ void test_lose_down_freiesFeld(void){ ), (UNITY_UINT)(67), UNITY_DISPLAY_STYLE_INT); } + + + +void test_lose_down_belegtesFeld(void){ + + int realU[20][20] = { 0 }; + + realU[10][12] = 4; + + realU[11][12] = 3; + + int result = lose(realU, 'd'); + + + + UnityAssertEqualNumber((UNITY_INT)((1)), (UNITY_INT)((result)), ( + + ((void *)0) + + ), (UNITY_UINT)(76), UNITY_DISPLAY_STYLE_INT); + +} diff --git a/build/test/out/c/test_Spiellogik.o b/build/test/out/c/test_Spiellogik.o index e7ef725..2a132e0 100644 Binary files a/build/test/out/c/test_Spiellogik.o and b/build/test/out/c/test_Spiellogik.o differ diff --git a/build/test/out/c/test_Spiellogik_runner.o b/build/test/out/c/test_Spiellogik_runner.o index dd6295b..068e642 100644 Binary files a/build/test/out/c/test_Spiellogik_runner.o and b/build/test/out/c/test_Spiellogik_runner.o differ diff --git a/build/test/out/test_Spiellogik.out b/build/test/out/test_Spiellogik.out index 4cda3d2..08f249e 100755 Binary files a/build/test/out/test_Spiellogik.out and b/build/test/out/test_Spiellogik.out differ diff --git a/build/test/preprocess/files/test_Spiellogik.c b/build/test/preprocess/files/test_Spiellogik.c index c52f47b..d773c0b 100644 --- a/build/test/preprocess/files/test_Spiellogik.c +++ b/build/test/preprocess/files/test_Spiellogik.c @@ -159,3 +159,25 @@ void test_lose_down_freiesFeld(void){ ), (UNITY_UINT)(67), UNITY_DISPLAY_STYLE_INT); } + + + +void test_lose_down_belegtesFeld(void){ + + int realU[20][20] = { 0 }; + + realU[10][12] = 4; + + realU[11][12] = 3; + + int result = lose(realU, 'd'); + + + + UnityAssertEqualNumber((UNITY_INT)((1)), (UNITY_INT)((result)), ( + + ((void *)0) + + ), (UNITY_UINT)(76), UNITY_DISPLAY_STYLE_INT); + +} diff --git a/build/test/results/test_Spiellogik.pass b/build/test/results/test_Spiellogik.pass index 9a97216..3b47b41 100644 --- a/build/test/results/test_Spiellogik.pass +++ b/build/test/results/test_Spiellogik.pass @@ -31,12 +31,16 @@ :line: 62 :message: '' :unity_test_time: 0 +- :test: test_lose_down_belegtesFeld + :line: 70 + :message: '' + :unity_test_time: 0 :failures: [] :ignores: [] :counts: - :total: 7 - :passed: 7 + :total: 8 + :passed: 8 :failed: 0 :ignored: 0 :stdout: [] -:time: 0.0018421029999444727 +:time: 0.0012350200004220824 diff --git a/build/test/results/test_Umgebung.pass b/build/test/results/test_Umgebung.pass index 50d1131..402d66c 100644 --- a/build/test/results/test_Umgebung.pass +++ b/build/test/results/test_Umgebung.pass @@ -19,4 +19,4 @@ :failed: 0 :ignored: 0 :stdout: [] -:time: 0.001862872999481624 +:time: 0.0015680600008636247 diff --git a/build/test/results/test_test.pass b/build/test/results/test_test.pass index a246470..7a20a41 100644 --- a/build/test/results/test_test.pass +++ b/build/test/results/test_test.pass @@ -15,4 +15,4 @@ :failed: 0 :ignored: 0 :stdout: [] -:time: 0.0018331499995838385 +:time: 0.0035386119998292997 diff --git a/build/test/runners/test_Spiellogik_runner.c b/build/test/runners/test_Spiellogik_runner.c index d565f88..82fd7cc 100644 --- a/build/test/runners/test_Spiellogik_runner.c +++ b/build/test/runners/test_Spiellogik_runner.c @@ -17,6 +17,7 @@ extern void test_lose_up_freiesFeld(void); extern void test_lose_up_belegtesFeld(void); extern void test_lose_up_Obererrand(void); extern void test_lose_down_freiesFeld(void); +extern void test_lose_down_belegtesFeld(void); /*=======Mock Management=====*/ @@ -88,6 +89,7 @@ int main(void) run_test(test_lose_up_belegtesFeld, "test_lose_up_belegtesFeld", 44); run_test(test_lose_up_Obererrand, "test_lose_up_Obererrand", 53); run_test(test_lose_down_freiesFeld, "test_lose_down_freiesFeld", 62); + run_test(test_lose_down_belegtesFeld, "test_lose_down_belegtesFeld", 70); return UnityEnd(); } diff --git a/test/test_Spiellogik.c b/test/test_Spiellogik.c index a8dd5ff..ee19147 100644 --- a/test/test_Spiellogik.c +++ b/test/test_Spiellogik.c @@ -66,3 +66,12 @@ void test_lose_down_freiesFeld(void){ TEST_ASSERT_EQUAL_INT(0, result); } + +void test_lose_down_belegtesFeld(void){ + int realU[20][20] = { 0 }; + realU[10][12] = 4; + realU[11][12] = 3; + int result = lose(realU, 'd'); + + TEST_ASSERT_EQUAL_INT(1, result); +} \ No newline at end of file