diff --git a/build/test/cache/test_Spiellogik.c b/build/test/cache/test_Spiellogik.c index 7bf717f..ed73bb1 100644 --- a/build/test/cache/test_Spiellogik.c +++ b/build/test/cache/test_Spiellogik.c @@ -95,3 +95,25 @@ void test_lose_up_freiesFeld(void){ ), (UNITY_UINT)(41), UNITY_DISPLAY_STYLE_INT); } + + + +void test_lose_up_belegtesFeld(void){ + + int realU[20][20] = { 0 }; + + realU[10][12] = 4; + + realU[9][12] = 3; + + int result = lose(realU, 'u'); + + + + UnityAssertEqualNumber((UNITY_INT)((1)), (UNITY_INT)((result)), ( + + ((void *)0) + + ), (UNITY_UINT)(50), UNITY_DISPLAY_STYLE_INT); + +} diff --git a/build/test/out/c/test_Spiellogik.o b/build/test/out/c/test_Spiellogik.o index d4b1112..f67ffd1 100644 Binary files a/build/test/out/c/test_Spiellogik.o and b/build/test/out/c/test_Spiellogik.o differ diff --git a/build/test/out/c/test_Spiellogik_runner.o b/build/test/out/c/test_Spiellogik_runner.o index e24ebca..0e1b196 100644 Binary files a/build/test/out/c/test_Spiellogik_runner.o and b/build/test/out/c/test_Spiellogik_runner.o differ diff --git a/build/test/out/test_Spiellogik.out b/build/test/out/test_Spiellogik.out index abfe44c..3490b82 100755 Binary files a/build/test/out/test_Spiellogik.out and b/build/test/out/test_Spiellogik.out differ diff --git a/build/test/preprocess/files/test_Spiellogik.c b/build/test/preprocess/files/test_Spiellogik.c index 7bf717f..ed73bb1 100644 --- a/build/test/preprocess/files/test_Spiellogik.c +++ b/build/test/preprocess/files/test_Spiellogik.c @@ -95,3 +95,25 @@ void test_lose_up_freiesFeld(void){ ), (UNITY_UINT)(41), UNITY_DISPLAY_STYLE_INT); } + + + +void test_lose_up_belegtesFeld(void){ + + int realU[20][20] = { 0 }; + + realU[10][12] = 4; + + realU[9][12] = 3; + + int result = lose(realU, 'u'); + + + + UnityAssertEqualNumber((UNITY_INT)((1)), (UNITY_INT)((result)), ( + + ((void *)0) + + ), (UNITY_UINT)(50), UNITY_DISPLAY_STYLE_INT); + +} diff --git a/build/test/results/test_Spiellogik.pass b/build/test/results/test_Spiellogik.pass index a92f4b3..22c2fb9 100644 --- a/build/test/results/test_Spiellogik.pass +++ b/build/test/results/test_Spiellogik.pass @@ -19,12 +19,16 @@ :line: 36 :message: '' :unity_test_time: 0 +- :test: test_lose_up_belegtesFeld + :line: 44 + :message: '' + :unity_test_time: 0 :failures: [] :ignores: [] :counts: - :total: 4 - :passed: 4 + :total: 5 + :passed: 5 :failed: 0 :ignored: 0 :stdout: [] -:time: 0.0011183120000168856 +:time: 0.003247212000133004 diff --git a/build/test/results/test_Umgebung.pass b/build/test/results/test_Umgebung.pass index 65c1103..c5794a7 100644 --- a/build/test/results/test_Umgebung.pass +++ b/build/test/results/test_Umgebung.pass @@ -19,4 +19,4 @@ :failed: 0 :ignored: 0 :stdout: [] -:time: 0.0011495720000311849 +:time: 0.0012993589998586685 diff --git a/build/test/results/test_test.pass b/build/test/results/test_test.pass index f1acee8..409c4fd 100644 --- a/build/test/results/test_test.pass +++ b/build/test/results/test_test.pass @@ -15,4 +15,4 @@ :failed: 0 :ignored: 0 :stdout: [] -:time: 0.0012508869999692251 +:time: 0.0012410250001266832 diff --git a/build/test/runners/test_Spiellogik_runner.c b/build/test/runners/test_Spiellogik_runner.c index 702f56e..de397de 100644 --- a/build/test/runners/test_Spiellogik_runner.c +++ b/build/test/runners/test_Spiellogik_runner.c @@ -14,6 +14,7 @@ extern void test_test1(void); extern void test_feldFrei_Verhalten_bei_belegtem_Feld(void); extern void test_feldFrei_Verhalten_bei_freiem_Feld(void); extern void test_lose_up_freiesFeld(void); +extern void test_lose_up_belegtesFeld(void); /*=======Mock Management=====*/ @@ -82,6 +83,7 @@ int main(void) run_test(test_feldFrei_Verhalten_bei_belegtem_Feld, "test_feldFrei_Verhalten_bei_belegtem_Feld", 19); run_test(test_feldFrei_Verhalten_bei_freiem_Feld, "test_feldFrei_Verhalten_bei_freiem_Feld", 27); run_test(test_lose_up_freiesFeld, "test_lose_up_freiesFeld", 36); + run_test(test_lose_up_belegtesFeld, "test_lose_up_belegtesFeld", 44); return UnityEnd(); } diff --git a/test/test_Spiellogik.c b/test/test_Spiellogik.c index 9aa2572..749100a 100644 --- a/test/test_Spiellogik.c +++ b/test/test_Spiellogik.c @@ -39,4 +39,13 @@ void test_lose_up_freiesFeld(void){ int result = lose(realU, 'u'); TEST_ASSERT_EQUAL_INT(0, result); +} + +void test_lose_up_belegtesFeld(void){ + int realU[20][20] = { 0 }; + realU[10][12] = 4; + realU[9][12] = 3; + int result = lose(realU, 'u'); + + TEST_ASSERT_EQUAL_INT(1, result); } \ No newline at end of file