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  1. #include "unity.h"
  2. #include "Spiellogik.h"
  3. #include <stdlib.h>
  4. void setUp(void){
  5. }
  6. void tearDown(void){
  7. }
  8. void test_test1(void){
  9. int result = probe(2);
  10. TEST_ASSERT_EQUAL_INT(2, result);
  11. }