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#ifdef TEST
#include "unity.h"
#include "Modules.c"
void setUp(void)
{
}
void tearDown(void)
{
}
void test_checkBallPosition_output_if_goal(void)
{
/* arrange */
binX = 1;
binY = 1;
ballX = 1;
ballY = 3;
/* act */
int output = checkBallPosition();
/* assert */
TEST_ASSERT_EQUAL(1, output);
}
void test_checkBallPosition_output_if_no_goal(void)
{
/* arrange */
binX = 1;
binY = 1;
ballX = 1;
ballY = 1;
/* act */
int output = checkBallPosition();
/* assert */
TEST_ASSERT_EQUAL(2, output);
}
#endif // TEST