@ -1,13 +1,16 @@
#include <stdio.h>
#include <stdlib.h>
#define fieldWidth 25
#define fieldHeigth 30
int wallX = 0;
int wallY = 0;
int wallLength = 0;
int BinX;
int BinY = 10;
char field[23][29];
char field[fieldWidth][fieldHeigth];
int windForce = 0;
int ScorePoints = 0;
@ -16,8 +19,6 @@ int Ballx = -1;
int Bally = 27;
int windIntervall = 0;
int lvlnumber = 1;
int fieldWidth = 25;
int fieldHeigth = 30;
struct Player
{