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#ifdef TEST
#include "unity.h"
#include "unistd.h"
#include "Modules.c"
void setUp(void) { }
void tearDown(void) { }
void test_checkBallPosition_output_if_goal(void) { /* arrange */ binX = 1; binY = 1;
ballX = 1; ballY = 3;
/* act */ int output = checkBallPosition();
/* assert */ TEST_ASSERT_EQUAL(1, output); }
void test_checkBallPosition_output_if_no_goal(void) { /* arrange */ binX = 1; binY = 1;
ballX = 1; ballY = 1;
/* act */ int output = checkBallPosition();
/* assert */ TEST_ASSERT_EQUAL(2, output); }
void test_sortScoreboard_check_if_file_is_created(void) { /* arrange */
/* act */ if (access("ScoreBoard.txt", 0) == 0) { remove("ScoreBoard.txt"); }
sortScoreboard();
int output = access("ScoreBoard.txt", 0);
/* assert */ TEST_ASSERT_EQUAL(0, output); }
void test_clearField_check_if_Playgroung_clear(void) { /* arrange */ field[3][3]='T'; int output = 0; /* act */ clearField(); for (int i = 0; i < fieldWidth; i++) { for (int j = 0; j < fieldHeigth; j++) { if(field[i][j] != ' ') { output=1; } } }
/* assert */ TEST_ASSERT_EQUAL(0, output); }
void test_getStartPosition_check_given_position(void) { /* arrange */ int output = 0; int width = 10; int heigth = 10; /* act */ buildBin(width, heigth);
if (field[width][heigth] != 'V' || field[width + 1][heigth + 1] != '\\' || field[width + 2][heigth + 2] != '\\' || field[width - 1][heigth + 1] != '/' || field[width - 2][heigth + 2] != '/' || field[width][heigth + 1] != ' ') output = 1;
/* assert */ TEST_ASSERT_EQUAL(0, output); }
#endif // TEST
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