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update

main
Justin Senn 2 years ago
parent
commit
cc83727a1d
  1. 37
      src/main/java/Snake/Controller.java

37
src/main/java/Snake/Controller.java

@ -2,6 +2,7 @@ package Snake;
import javax.swing.*; import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent; import java.awt.event.ActionEvent;
import java.awt.event.ActionListener; import java.awt.event.ActionListener;
@ -21,6 +22,42 @@ public class Controller {
private GameState gameState; private GameState gameState;
private int score; private int score;
Controller(Window window, Snake snakeModel, SnakeView snakeView, Apple appleModel, AppleView appleView)
{
gameView = window.getGameView();
this.snakeModel = snakeModel;
this.snakeView = snakeView;
this.appleModel = appleModel;
this.appleView = appleView;
scoreView = new TextView("Scores: 9", new Point(15, 15));
messageView = new TextView("Click 'Start Game' to Begin . (W-up, S-down, A-left, D-Right)",
new Point(gameView.getWidth()/2, gameView.getHeight() - 15));
scoreView.setAnchor(TextView.AnchorType.Left);
gameView.addView(scoreView);
gameView.addView(messageView);
initializeInputHandling();
addButtonActionListeners(window);
timer = new Timer(10, new ActionListener()
{
@Override
public void actionPerformed(ActionEvent e)
{
timerTick();
}
});
gameState = GameState.Paused;
inputHandled = true;
score = 0;
selectApplesPosition();
updateSnakeViewPosition();
}
private void initializeInputHandling() private void initializeInputHandling()
{ {
final int CONDITION = JComponent.WHEN_IN_FOCUSED_WINDOW; final int CONDITION = JComponent.WHEN_IN_FOCUSED_WINDOW;

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