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Merge remote-tracking branch 'origin/main'

main
Thoumi Ngonga Brice 2 years ago
parent
commit
9519c0a918
  1. 184
      src/main/java/Snake/Controller.java
  2. 24
      src/main/java/Snake/Game.java

184
src/main/java/Snake/Controller.java

@ -1,6 +1,190 @@
package Snake; package Snake;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class Controller { public class Controller {
private enum GameState { Running, Paused, PlayerLosed };
private GameView gameView;
private Snake snakeModel;
private SnakeView snakeView;
private Apple appleModel;
private AppleView appleView;
private TextView scoreView;
private TextView messageView;
private boolean inputHandled;
private Timer timer;
private GameState gameState;
private int score;
Controller(Window window, Snake snakeModel, SnakeView snakeView, Apple appleModel, AppleView appleView)
{
gameView = window.getGameView();
this.snakeModel = snakeModel;
this.snakeView = snakeView;
this.appleModel = appleModel;
this.appleView = appleView;
scoreView = new TextView("Scores: 0", new Point(15, 15));
messageView = new TextView("Click 'Start Game' to Begin . (W-up, S-down, A-left, D-Right)",
new Point(gameView.getWidth()/2, gameView.getHeight() - 15));
scoreView.setAnchor(TextView.AnchorType.Left);
gameView.addView(scoreView);
gameView.addView(messageView);
initializeInputHandling();
addButtonActionListeners(window);
timer = new Timer(100, new ActionListener()
{
@Override
public void actionPerformed(ActionEvent e)
{
timerTick();
}
});
gameState = GameState.Paused;
inputHandled = true;
score = 0;
selectApplesPosition();
updateSnakeViewPosition();
}
private void initializeInputHandling()
{
final int CONDITION = JComponent.WHEN_IN_FOCUSED_WINDOW;
gameView.getInputMap(CONDITION).put(KeyStroke.getKeyStroke("W"), "move up");
gameView.getInputMap(CONDITION).put(KeyStroke.getKeyStroke("A"), "move left");
gameView.getInputMap(CONDITION).put(KeyStroke.getKeyStroke("S"), "move down");
gameView.getInputMap(CONDITION).put(KeyStroke.getKeyStroke("D"), "move right");
gameView.getActionMap().put("move up", new MoveAction(Snake.SnakeDirection.UP));
gameView.getActionMap().put("move left", new MoveAction(Snake.SnakeDirection.LEFT));
gameView.getActionMap().put("move down", new MoveAction(Snake.SnakeDirection.DOWN));
gameView.getActionMap().put("move right", new MoveAction(Snake.SnakeDirection.RIGHT));
}
private void addButtonActionListeners(Window window)
{
window.addStartActionListener(new ActionListener()
{
@Override
public void actionPerformed(ActionEvent e)
{
if(gameState == GameState.Paused)
{
messageView.setVisibility(false);
gameState = GameState.Running;
timer.start();
}
else if(gameState == GameState.PlayerLosed)
{
messageView.setVisibility(false);
restartGame();
}
}
});
window.addPauseActionListener(new ActionListener()
{
@Override
public void actionPerformed(ActionEvent e)
{
if(gameState == GameState.Running)
{
messageView.setText("Game Paused.");
messageView.setVisibility(true);
gameView.repaint();
gameState = GameState.Paused;
timer.stop();
}
}
});
}
private void restartGame()
{
snakeModel.reset();
score = 0;
scoreView.setText("Score: " + Integer.toString(score));
selectApplesPosition();
gameState = GameState.Running;
timer.start();
}
private void selectApplesPosition()
{
do
{
appleModel.selectGridPosition(gameView.getGridSize());
} while(!isApplePositionIsValid());
appleView.setPosition(appleModel.getPosition());
}
private boolean isApplePositionIsValid()
{
var snakeSegments = snakeModel.getBodySegments();
for(var segmentPosition: snakeSegments)
{
if(segmentPosition.equals(appleModel.getPosition()))
return false;
}
return true;
}
private void updateSnakeViewPosition()
{
snakeView.setPositions(snakeModel.getBodySegments());
}
private void timerTick()
{
snakeModel.update();
inputHandled = true;
checkIfAppleWasEaten();
if(snakeModel.isSelfColliding())
{
messageView.setText("You Lose! Click 'Start Game' to play again.");
messageView.setVisibility(true);
gameState = GameState.PlayerLosed;
timer.stop();
}
updateSnakeViewPosition();
gameView.repaint();
}
private void checkIfAppleWasEaten()
{
if(appleModel.getPosition().equals(snakeModel.getHeadPosition()))
{
score += 1;
scoreView.setText("Score: " + Integer.toString(score));
snakeModel.grow();
selectApplesPosition();
}
}
private class MoveAction extends AbstractAction
{
private Snake.SnakeDirection direction;
MoveAction(Snake.SnakeDirection direction)
{
this.direction = direction;
}
@Override
public void actionPerformed(ActionEvent e)
{
if(inputHandled && gameState == GameState.Running)
{
snakeModel.setDirection(direction);
inputHandled = false;
}
}
}
} }

24
src/main/java/Snake/Game.java

@ -0,0 +1,24 @@
package Snake;
public class Game {
public Game() {
final int VIEW_SIZE = 500;
final int GRID_SIZE = 50;
final int CELL_SIZE = VIEW_SIZE / GRID_SIZE;
Window gameWindow = new Window(VIEW_SIZE, GRID_SIZE);
Snake snakeModel = new Snake(GRID_SIZE);
SnakeView snakeView = new SnakeView(CELL_SIZE);
Apple appleModel = new Apple();
AppleView appleView = new AppleView(CELL_SIZE);
GameView gameView = gameWindow.getGameView();
gameView.addView(snakeView);
gameView.addView(appleView);
new Controller(gameWindow, snakeModel, snakeView, appleModel, appleView);
}
}
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