export default class Style { constructor(gameInstanz) { this._game = gameInstanz; this._cardOnDeck = null; this._drawCardRunnig = false; this._firstDraw = $('#first-draw'); this._firstPut = $('#first-put'); this._firstPutAnim = $('#first-put-anim'); $('#drawCard').on('click', () => { this.game.currentPlayerInstanz.drawCard(1, true, true); this.refreshDebug(); }); this.firstDraw.on('mouseenter', () => { this.drawCardAnim(true, false); }); this.firstDraw.on('mouseleave', () => { this.drawCardAnim(false, false); }); this.firstDraw.on('click', () => { let playerInstanz = this.game.currentPlayerInstanz; this.drawCardAnim(false, true); playerInstanz.drawCard(1, true, true); }); this.startUnoLoop(); } refreshHtml() { this.refreshCardOnDeck(); this.showPlayerDeck(this.game.currentPlayerInstanz, true, false, true) this.refreshDebug(); } refreshCardOnDeck(){ if (this._cardOnDeck !== this.game.cardOnDeck) { console.log(" ewfw") this.putCardAnim(); this._cardOnDeck = this.game.cardOnDeck; } else { this.firstPut.attr('src', './img/stackCards/' + this.game.cardOnDeck.color + '/' + this.game.cardOnDeck.name + '.png'); this.firstPutAnim.attr('src', './img/stackCards/' + this.game.cardOnDeck.color + '/' + this.game.cardOnDeck.name + '.png'); } } refreshDebug() { $('#drawCard').css('background-color', 'white'); $("#player").html("Spieler: " + this.game.currentPlayerInstanz.name); $("#playerCards").html("Karten: "); for (let i = 0; i < this.game.currentPlayerInstanz.hand.length; i++) { $('#playerCards').append(this.game.currentPlayerInstanz.hand[i].name + " - " + this.game.currentPlayerInstanz.hand[i].color); $('#playerCards').append(' | '); $('#button' + i).on('click', () => { this.game.currentPlayerInstanz.putCard(i); setTimeout(() => { this.showPlayerDeck(this.game.currentPlayerInstanz, false, true, false); }, 100); }); if (this.game.currentPlayerInstanz.hand[i].canPut) $('#button' + i).css('background-color', 'green'); } $('#playerCards').append("" + this.game.currentPlayerInstanz.hand.length) $("#cardOnDeck").html("Karte auf dem Tisch: " + this.game.cardOnDeck.name + " - " + this.game.cardOnDeck.color); $("#playerInGame").html("Spieler im Spiel: " + this.game.players.length); if (!this.game.currentPlayerInstanz.canPlay) $('#drawCard').css('background-color', 'red'); } startUnoLoop(){ setTimeout(()=>{ $('.uno').css('width', '28vw'); $('#sayUno-glow').css('opacity', 0.8); setTimeout(()=>{ console.log("bibi") $('.uno').css('width', '25vw'); $('#sayUno-glow').css('opacity', 0.3); this.startUnoLoop(); }, 500); }, 500); } putCardAnim() { this.firstPutAnim.attr('src', './img/stackCards/' + this.game.cardOnDeck.color + '/' + this.game.cardOnDeck.name + '.png'); this.firstPutAnim.css('transition', 'top 0.5s, opacity 0.3s'); this.firstPutAnim.css('top', '47vh'); this.firstPutAnim.css('opacity', '1'); setTimeout(() => { this.firstPutAnim.css('transition', ''); this.firstPutAnim.css('top', '30vh'); this.firstPutAnim.css('opacity', '0'); this.firstPut.attr('src', './img/stackCards/' + this.game.cardOnDeck.color + '/' + this.game.cardOnDeck.name + '.png'); this.firstPut.css('opacity', '1'); }, 500); } showPlayerDeck(player, click, lastDraw, anim) { $('#playerDeck').html(""); let currentPlayerHand = player.hand; let width = window.innerWidth; let height = window.innerHeight; let percent = 0; let top = window.innerHeight * 0.68; let cardAmount = currentPlayerHand.length; for (let i = 0; i < cardAmount; i++) { currentPlayerHand.xPos = 0; currentPlayerHand.yPos = 0; $('#playerDeck').append('
' + '
'); currentPlayerHand[i].xPos = (width * (((43 + cardAmount / 2 * 5) - percent)) / 100); currentPlayerHand[i].yPos = top; console.log(i + ' ' + currentPlayerHand[i].yPos); let card = $('#card' + i); let put = false; if (click) { let yPos = currentPlayerHand[i].yPos; card.on('mouseenter', () => { if (!put && !anim) card.css('top', yPos - 60 + 'px'); }) card.on('mouseleave', () => { if (!put && !anim) card.css('top', yPos); }) card.on('click', () => { if (!this.game.players[this.game.currentPlayer].hand[i].canPut || anim) return; put = true let lastPlayer = player; player.putCard(i); card.css('top', yPos - height * 0.2); card.css('opacity', 0); setTimeout(() => { this.refreshCardOnDeck(); }, 400); }) } if(anim){ card.css('top', height); setTimeout(()=>{ card.css('top', top + 'px') card.css('left', (width * 45 / 100)); setTimeout(()=>{ card.css('left', currentPlayerHand[i].xPos + 'px'); card.css('top', top + 'px') anim = false; }, 250); },100); } else { card.css('left', currentPlayerHand[i].xPos + 'px'); card.css('top', top + 'px') } if(lastDraw && i === cardAmount - 1){ card.css('opacity', 0); card.css('top', currentPlayerHand[i].yPos - 100); setTimeout(()=>{ card.css('left', currentPlayerHand[i].xPos + 'px'); card.css('top', top + 'px') card.css('opacity', 1); },50); } percent += 5; } } drawCardAnim(enable, playerDraw) { if (this.drawCardRunning) return; this.drawCardRunning = true; if (playerDraw) { this.firstDraw.css('transition', 'min-width 0.5s, top 0.5s, opacity 0.5s'); this.firstDraw.css('min-width', '35vh'); this.firstDraw.css('top', '60vh'); this.firstDraw.css('opacity', 0); setTimeout(() => { this.firstDraw.css('transition', ''); this.firstDraw.css('top', '47vh'); this.firstDraw.css('min-width', '20vh'); this.firstDraw.css('opacity', '1'); this.drawCardRunning = false; }, 500); } else { if (enable) { this.firstDraw.css('transition', 'min-width 0.35s, top 0.5s'); this.firstDraw.css('min-width', '27vh'); this.firstDraw.css('top', '50vh'); } else { this.firstDraw.css('transition', 'min-width 1s, top 0.5s'); this.firstDraw.css('top', '47vh'); this.firstDraw.css('min-width', '20vh'); } this.drawCardRunning = false; } } showDebug() { $('#debug').show(); this.refreshDebug(); } hideDebug() { $('#debug').hide(); } get game() { return this._game; } get firstDraw() { return this._firstDraw; } get firstPut() { return this._firstPut; } get firstPutAnim() { return this._firstPutAnim; } get drawCardRunning() { return this._drawCardRunnig; } set drawCardRunning(bool) { this._drawCardRunnig = bool; } }