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@ -27,10 +27,11 @@ export default class Style { |
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this.firstDraw.on('click', () => { |
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this.game.currentPlayerInstanz.drawCard(1); |
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this.refreshHtml(); |
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this.drawCardAnim(false, true); |
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this.refreshHtml(); |
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}); |
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} |
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@ -44,6 +45,7 @@ export default class Style { |
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this.firstPutAnim.attr('src', './img/stackCards/' + this.game.cardOnDeck.color + '/' + this.game.cardOnDeck.name + '.png'); |
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} |
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this.showPlayerDeck(this.game.currentPlayerInstanz, true); |
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this.refreshDebug(); |
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} |
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@ -58,17 +60,17 @@ export default class Style { |
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$('#playerCards').append('<button id="button' + i + '">+</button> | '); |
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$('#button' + i).on('click', () => { |
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this.game.currentPlayerInstanz.putCard(i); |
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this.refreshHtml(); |
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setTimeout(() => { |
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this.refreshHtml(); |
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}, 100); |
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}); |
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if (this.game.currentPlayerInstanz.hand[i].canPut) |
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$('#button' + i).css('background-color', 'green'); |
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if (this.game.currentPlayerInstanz.hand[i].canPut) $('#button' + i).css('background-color', 'green'); |
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} |
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$('#playerCards').append("" + this.game.currentPlayerInstanz.hand.length) |
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$("#cardOnDeck").html("Karte auf dem Tisch: " + this.game.cardOnDeck.name + " - " + this.game.cardOnDeck.color); |
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$("#playerInGame").html("Spieler im Spiel: " + this.game.players.length); |
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if (!this.game.currentPlayerInstanz.canPlay) |
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$('#drawCard').css('background-color', 'red'); |
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if (!this.game.currentPlayerInstanz.canPlay) $('#drawCard').css('background-color', 'red'); |
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} |
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putCardAnim() { |
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@ -89,8 +91,68 @@ export default class Style { |
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} |
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showPlayerDeck(player, click) { |
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console.log("anzeigen") |
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$('#playerDeck').html(""); |
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let currentPlayerHand = player.hand; |
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let width = window.innerWidth; |
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let height = window.innerHeight; |
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let percent = 0; |
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let top = window.innerHeight * 0.68; |
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let cardAmount = currentPlayerHand.length; |
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for (let i = 0; i < cardAmount; i++) { |
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console.log(this.game.currentPlayer); |
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currentPlayerHand.xPos = 0; |
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currentPlayerHand.yPos = 0; |
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$('#playerDeck').append('<div id="card' + i + '" class="pictureCard">' + '<img src="./img/cards/' + currentPlayerHand[i].color + '/' + currentPlayerHand[i].name + '.png' + '"></div>'); |
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currentPlayerHand[i].xPos = (width * (((43 + cardAmount / 2 * 5) - percent)) / 100); |
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currentPlayerHand[i].yPos = top; |
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console.log(i + ' ' + currentPlayerHand[i].yPos); |
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let card = $('#card' + i); |
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let put = false; |
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if (click) { |
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let yPos = currentPlayerHand[i].yPos; |
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card.on('mouseenter', () => { |
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if (!put) card.css('top', yPos - 60); |
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}) |
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card.on('mouseleave', () => { |
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if (!put) card.css('top', yPos); |
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}) |
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card.on('click', () => { |
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if (!this.game.players[this.game.currentPlayer].hand[i].canPut) return; |
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put = true |
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let lastPlayer = player; |
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player.putCard(i); |
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card.css('top', yPos - height * 0.2); |
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card.css('opacity', 0); |
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setTimeout(() => { |
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this.refreshHtml(); |
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}, 400); |
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}) |
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} |
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card.css('left', currentPlayerHand[i].xPos + 'px'); |
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card.css('top', top + 'px') |
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$('.pictureCard') |
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percent += 5; |
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} |
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} |
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drawCardAnim(enable, playerDraw) { |
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if(this.drawCardRunning) return; |
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if (this.drawCardRunning) return; |
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this.drawCardRunning = true; |
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if (playerDraw) { |
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@ -100,7 +162,7 @@ export default class Style { |
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this.firstDraw.css('top', '60vh'); |
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this.firstDraw.css('opacity', 0); |
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setTimeout(()=>{ |
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setTimeout(() => { |
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this.firstDraw.css('transition', ''); |
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this.firstDraw.css('top', '47vh'); |
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this.firstDraw.css('min-width', '20vh'); |
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@ -148,11 +210,11 @@ export default class Style { |
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return this._firstPutAnim; |
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} |
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get drawCardRunning(){ |
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get drawCardRunning() { |
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return this._drawCardRunnig; |
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} |
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set drawCardRunning(bool){ |
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set drawCardRunning(bool) { |
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this._drawCardRunnig = bool; |
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} |
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