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@ -1,7 +1,7 @@ |
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let turnCount = 1; |
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function mainGame(playerCount){ |
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function init(playerCount){ |
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//playerselect versctecken
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//playerselect versctecken
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document.getElementById("2Player").style.display = "none"; |
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document.getElementById("2Player").style.display = "none"; |
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document.getElementById("3Player").style.display = "none"; |
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document.getElementById("3Player").style.display = "none"; |
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@ -11,22 +11,17 @@ function mainGame(playerCount){ |
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document.getElementById("würfelBereich").style.display = "grid"; |
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document.getElementById("würfelBereich").style.display = "grid"; |
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// build/show board + get board array
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// build/show board + get board array
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boarArr = buildBoard(); |
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drawBoard(boarArr); |
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let playerArray = buildPlayerArray(playerCount); |
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boardArr = buildBoard(); |
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drawBoard(boardArr); |
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let rollresult = rollDice(); |
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// make x "player" structures and add them to array
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let playerArray = buildPlayerArray(playerCount); |
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console.log("roll result =" + rollresult); |
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//miain game loop dictated by the pression of the dice roll button
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document.getElementById("rollButton").addEventListener("click", function(){gameloop(boardArr,playerArray, playerCount);}); |
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// make x "player" structures and add them to array
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//Haupt game loop
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//Haupt game loop
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//select player
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//select player
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@ -37,16 +32,11 @@ function mainGame(playerCount){ |
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// victory condition
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// victory condition
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//if boardArr + roll => 99 player n wins
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//if boardArr + roll => 99 player n wins
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//new game
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//new game
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} |
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} |
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function gameloop (boardArr, playerArray, playerCount){ |
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let roll = rollDice(); |
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} |