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#ifdef TEST
#include "unity.h"
#include "displayMenuCalculator.c"
void setUp(void)
{
}
void tearDown(void)
{
}
void test_displayMenuCalculator(void)
{
int expected, actual; //Arrange
expected = 1;
actual = check(); //Act
TEST_ASSERT_EQUAL_INT(expected, actual);//Assert
}
#endif // TEST