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#ifdef TEST
#include "unity.h"
#include "calculatorGetUserInput.c"
void setUp(void)
{
}
void tearDown(void)
{
}
void test_calculatorGetUserInput_NeedToImplement(void)
{
int a, e;
e = 1;
a = allowOnly();
TEST_ASSERT_EQUAL_INT(e, a);
}
#endif // TEST