#include "unity.h" #include "../src/calculatorGetUserInput.c" // Note: /* This Function may or may not be implemented in actual program, even if it is merged to the main branch. If it is temporarily not included in the main Program, then this has a role in future Development of the Project */ void setUp(void) { } void tearDown(void) { } void test_calculatorGetUserInput_NeedToImplement(void) { int actual, expected; //Arrange expected = 1; actual = allowOnly(); //Act TEST_ASSERT_EQUAL_INT(expected, actual);//Assert }