#ifdef TEST #include "unity.h" #include "calculatorSubtract.h" // Note: /* This Function may or may not be implemented in actual program, even if it is merged to the main branch. If it is temporarily not included in the main Program, then this has a role in future Development of the Project */ void setUp(void) { } void tearDown(void) { } void test1_calculatorSubtract(void) { float num1, num2, actual, expected; //Arrange num1 = 123.211; num2 = 112.21; expected = num1 - num2; actual = calculatorSubtract(num1, num2); //Act TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert } void test2_calculatorSubtract(void) { float num1, num2, actual, expected; //Arrange num1 = 13.21; num2 = 112.21; expected = num1 - num2; actual = calculatorSubtract(num1, num2); //Act TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert } void test3_calculatorSubtract(void) { float num1, num2, actual, expected; //Arrange num1 = 12231.211; num2 = 1122.21; expected = num1 - num2; actual = calculatorSubtract(num1, num2); //Act TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert } void test4_calculatorSubtract(void) { float num1, num2, actual, expected; //Arrange num1 = 113453.211; num2 = 11254.21; expected = num1 - num2; actual = calculatorSubtract(num1, num2); //Act TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert } void test5_calculatorSubtract(void) { float num1, num2, actual, expected; //Arrange num1 = 12133.211; num2 = 112.231; expected = num1 - num2; actual = calculatorSubtract(num1, num2); //Act TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert } void test6_calculatorSubtract(void) { float num1, num2, actual, expected; //Arrange num1 = 1133.201; num2 = 11221.21; expected = num1 - num2; actual = calculatorSubtract(num1, num2); //Act TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert } void test7_calculatorSubtract(void) { float num1, num2, actual, expected; //Arrange num1 = 12213.2211; num2 = 111.21; expected = num1 - num2; actual = calculatorSubtract(num1, num2); //Act TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert } void test8_calculatorSubtract(void) { float num1, num2, actual, expected; //Arrange num1 = 16213.711; num2 = 1214.2251; expected = num1 - num2; actual = calculatorSubtract(num1, num2); //Act TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert } void test9_calculatorSubtract(void) { float num1, num2, actual, expected; //Arrange num1 = 1933.611; num2 = 1432.21; expected = num1 - num2; actual = calculatorSubtract(num1, num2); //Act TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert } void test10_calculatorSubtract(void) { float num1, num2, actual, expected; //Arrange num1 = 1233.811; num2 = 1121.131; expected = num1 - num2; actual = calculatorSubtract(num1, num2); //Act TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert } #endif // TEST