#ifdef TEST #include "unity.h" #include "../src/displayMenuCalculator.c" #include "../src/calculatorAdd.c" #include "../src/calculatorDivide.c" #include "../src/calculatorFactorial.c" #include "../src/calculatorGetUserInput.c" #include "../src/calculatorGetUserInputFactorial.c" #include "../src/calculatorMultiply.c" #include "../src/calculatorSubtract.c" void setUp(void) { } void tearDown(void) { } void test_displayMenuCalculator(void) { int expected, actual; //Arrange expected = 1; actual = check(); //Act TEST_ASSERT_EQUAL_INT(expected, actual);//Assert } #endif // TEST