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#include <unity.h> |
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#include "LoginCustomer.h" |
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void setUp(){}; |
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void tearDown(){}; |
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void test_checkLogin() |
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{ |
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/*arrange*/ |
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bool test_1_to_true = (4==4); |
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bool test_2_to_true = (true==true); |
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bool test_3_to_true = (1==1); |
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bool test_4_to_true = (false==false); |
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bool test_5_to_true = ('z'=='z'); |
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bool test_6_to_true = ('='=='='); |
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bool test_7_to_true = (0x1A==0x1A); |
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bool test_1_to_false = (4!=4); |
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bool test_2_to_false = (true==false); |
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bool test_3_to_false = (1==0); |
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bool test_4_to_false = (false==true); |
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bool test_5_to_false = ('z'=='x'); |
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bool test_6_to_false = ('!'==')'); |
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bool test_7_to_false = (0x1A==0x2B); |
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/*act*/ |
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bool result_1 = checkLogin(test_1_to_true); |
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bool result_2 = checkLogin(test_2_to_true); |
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bool result_3 = checkLogin(test_3_to_true); |
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bool result_4 = checkLogin(test_4_to_true); |
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bool result_5 = checkLogin(test_5_to_true); |
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bool result_6 = checkLogin(test_6_to_true); |
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bool result_7 = checkLogin(test_7_to_true); |
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bool result_8 = checkLogin(test_1_to_false); |
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bool result_9 = checkLogin(test_2_to_false); |
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bool result_10 = checkLogin(test_3_to_false); |
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bool result_11 = checkLogin(test_4_to_false); |
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bool result_12 = checkLogin(test_5_to_false); |
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bool result_13 = checkLogin(test_6_to_false); |
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bool result_14 = checkLogin(test_7_to_false); |
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/*assertions*/ |
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TEST_ASSERT_TRUE(result_1); |
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TEST_ASSERT_TRUE(result_2); |
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TEST_ASSERT_TRUE(result_3); |
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TEST_ASSERT_TRUE(result_4); |
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TEST_ASSERT_TRUE(result_5); |
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TEST_ASSERT_TRUE(result_6); |
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TEST_ASSERT_TRUE(result_7); |
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TEST_ASSERT_FALSE(result_8); |
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TEST_ASSERT_FALSE(result_9); |
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TEST_ASSERT_FALSE(result_10); |
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TEST_ASSERT_FALSE(result_11); |
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TEST_ASSERT_FALSE(result_12); |
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TEST_ASSERT_FALSE(result_13); |
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TEST_ASSERT_FALSE(result_14); |
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} |