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@ -201,7 +201,7 @@ public class StartDarkSoulsGame { |
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} |
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} |
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public void north() { |
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public void north() { |
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position= "north"; |
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position= "north"; |
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mainTextArea.setText("You Are at Siofra River.\n is Water is blessed Drink it. \n ( + 2HP)"); |
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mainTextArea.setText("You Are at Siofra River.\n this Water is blessed Drink it. \n ( + 2HP)"); |
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playerHP = playerHP +2; |
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playerHP = playerHP +2; |
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hpLabelNumber.setText(""+ playerHP); |
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hpLabelNumber.setText(""+ playerHP); |
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choice1.setText("GO south"); |
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choice1.setText("GO south"); |
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@ -209,7 +209,17 @@ public class StartDarkSoulsGame { |
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choice3.setText(""); |
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choice3.setText(""); |
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choice4.setText(""); |
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choice4.setText(""); |
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} |
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} |
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public void east() { |
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position = "east"; |
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mainTextArea.setText("You are at forest of Ashina Depths.\n" |
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+ " you just found a sword. \n (\nGracious Gift of Tears) "); |
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weapon = "Gift of Tears"; |
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weaponLabelName.setText(weapon); |
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choice1.setText(">"); |
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choice2.setText(""); |
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choice3.setText(""); |
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choice4.setText(""); |
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} |
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public class TitelScreenHandler implements ActionListener{ |
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public class TitelScreenHandler implements ActionListener{ |
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public void actionPerformed(ActionEvent event) { |
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public void actionPerformed(ActionEvent event) { |
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@ -242,7 +252,7 @@ public class StartDarkSoulsGame { |
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case "crossRoad": |
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case "crossRoad": |
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switch(yourChoice) { |
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switch(yourChoice) { |
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case "c1": north(); break; |
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case "c1": north(); break; |
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case "c2": break; |
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case "c2": east(); break; |
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case "c3": townGate(); break; |
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case "c3": townGate(); break; |
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case "c4": break; |
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case "c4": break; |
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} |
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} |
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@ -251,6 +261,13 @@ public class StartDarkSoulsGame { |
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switch(yourChoice) { |
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switch(yourChoice) { |
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case "c1":crossRoad(); break; |
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case "c1":crossRoad(); break; |
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} |
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} |
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break; |
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case "east": |
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switch(yourChoice) { |
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case "c1": crossRoad(); |
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break; |
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} |
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break; |
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} |
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} |
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} |
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} |
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