Browse Source

added north location

master
Yazan Alaamer 2 years ago
parent
commit
ac0319c4e5
  1. 23
      src/main/java/game/StartDarkSoulsGame.java

23
src/main/java/game/StartDarkSoulsGame.java

@ -201,7 +201,7 @@ public class StartDarkSoulsGame {
} }
public void north() { public void north() {
position= "north"; position= "north";
mainTextArea.setText("You Are at Siofra River.\n is Water is blessed Drink it. \n ( + 2HP)");
mainTextArea.setText("You Are at Siofra River.\n this Water is blessed Drink it. \n ( + 2HP)");
playerHP = playerHP +2; playerHP = playerHP +2;
hpLabelNumber.setText(""+ playerHP); hpLabelNumber.setText(""+ playerHP);
choice1.setText("GO south"); choice1.setText("GO south");
@ -209,7 +209,17 @@ public class StartDarkSoulsGame {
choice3.setText(""); choice3.setText("");
choice4.setText(""); choice4.setText("");
} }
public void east() {
position = "east";
mainTextArea.setText("You are at forest of Ashina Depths.\n"
+ " you just found a sword. \n (\nGracious Gift of Tears) ");
weapon = "Gift of Tears";
weaponLabelName.setText(weapon);
choice1.setText(">");
choice2.setText("");
choice3.setText("");
choice4.setText("");
}
public class TitelScreenHandler implements ActionListener{ public class TitelScreenHandler implements ActionListener{
public void actionPerformed(ActionEvent event) { public void actionPerformed(ActionEvent event) {
@ -242,7 +252,7 @@ public class StartDarkSoulsGame {
case "crossRoad": case "crossRoad":
switch(yourChoice) { switch(yourChoice) {
case "c1": north(); break; case "c1": north(); break;
case "c2": break;
case "c2": east(); break;
case "c3": townGate(); break; case "c3": townGate(); break;
case "c4": break; case "c4": break;
} }
@ -251,6 +261,13 @@ public class StartDarkSoulsGame {
switch(yourChoice) { switch(yourChoice) {
case "c1":crossRoad(); break; case "c1":crossRoad(); break;
} }
break;
case "east":
switch(yourChoice) {
case "c1": crossRoad();
break;
}
break;
} }
} }

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