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@ -230,15 +230,34 @@ public class StartDarkSoulsGame { |
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choice3.setText(""); |
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choice4.setText(""); |
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} |
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public void fight() { // commit 31 boss fight |
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position = "fight"; // commit 31 boss fight |
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public void fight() { |
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position = "fight"; |
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mainTextArea.setText("Monster HP:"+ monsterHP + " \n" |
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+ " THE SOUl OF CINDER: Run for your life ASHEN ONE "); // commit 31 boss fight |
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choice1.setText("Attack"); // commit (31) west location |
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choice2.setText("Run for your live");// commit (31) west location |
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choice3.setText("");// commit (31) west location |
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choice4.setText("");// commit (31) west location |
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+ " THE SOUl OF CINDER: Run for your life ASHEN ONE "); |
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choice1.setText("Attack"); |
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choice2.setText("Run for your live"); |
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choice3.setText(""); |
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choice4.setText(""); |
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} |
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public void playerAttack() { |
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position = "playerAttack"; |
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int playerDamage=0; |
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playerDamage = new java.util.Random().nextInt(3); |
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if(weapon.equals("Knife")) { |
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playerDamage = new java.util.Random().nextInt(3); |
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} |
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else if (weapon.equals("Gift of Tears")) { |
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playerDamage = new java.util.Random().nextInt(8); |
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} |
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mainTextArea.setText("monster has been attacked: "+ playerDamage +" Damage "); |
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monsterHP = monsterHP - playerDamage; |
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choice1.setText(">"); |
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choice2.setText(""); |
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choice3.setText(""); |
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choice4.setText(""); |
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} |
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public class TitelScreenHandler implements ActionListener{ |
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public void actionPerformed(ActionEvent event) { |
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@ -295,7 +314,7 @@ public class StartDarkSoulsGame { |
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break; |
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case "fight": |
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switch(yourChoice) { |
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case "c1": break; |
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case "c1": playerAttack(); break; |
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case "c2": crossRoad(); break; |
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} |
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} |
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