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refactoring: renamed button to fieldButton

master
TRC9696 2 years ago
parent
commit
40297298bb
  1. 292
      src/main/java/game/StartTicTacToeGame.java

292
src/main/java/game/StartTicTacToeGame.java

@ -14,8 +14,8 @@ import Gui.gui;
public class StartTicTacToeGame implements ActionListener{ public class StartTicTacToeGame implements ActionListener{
static JButton button,button2,button3,button4,
button5,button6,button7,button8,button9,backButton = new JButton();
static JButton fieldButton,fieldButton2,fieldButton3,fieldButton4,
fieldButton5,fieldButton6,fieldButton7,fieldButton8,fieldButton9,backButton = new JButton();
boolean player1buttonPressed, player1button2Pressed, boolean player1buttonPressed, player1button2Pressed,
player1button3Pressed, player1button4Pressed, player1button3Pressed, player1button4Pressed,
@ -52,59 +52,59 @@ public class StartTicTacToeGame implements ActionListener{
label.setBounds(320,20,500,50); label.setBounds(320,20,500,50);
gui.Frame.add(label); gui.Frame.add(label);
button = new JButton();
button.setBackground(Color.white);
button.setBounds(200, 100, 100,100);
button.addActionListener(this);
gui.Frame.add(button);
fieldButton = new JButton();
fieldButton.setBackground(Color.white);
fieldButton.setBounds(200, 100, 100,100);
fieldButton.addActionListener(this);
gui.Frame.add(fieldButton);
button2 = new JButton();
button2.setBackground(Color.white);
button2.setBounds(350, 100, 100,100);
button2.addActionListener(this);
gui.Frame.add(button2);
fieldButton2 = new JButton();
fieldButton2.setBackground(Color.white);
fieldButton2.setBounds(350, 100, 100,100);
fieldButton2.addActionListener(this);
gui.Frame.add(fieldButton2);
button3 = new JButton();
button3.setBackground(Color.white);
button3.setBounds(500, 100, 100,100);
button3.addActionListener(this);
gui.Frame.add(button3);
fieldButton3 = new JButton();
fieldButton3.setBackground(Color.white);
fieldButton3.setBounds(500, 100, 100,100);
fieldButton3.addActionListener(this);
gui.Frame.add(fieldButton3);
button4 = new JButton();
button4.setBackground(Color.white);
button4.setBounds(200, 250, 100,100);
button4.addActionListener(this);
gui.Frame.add(button4);
fieldButton4 = new JButton();
fieldButton4.setBackground(Color.white);
fieldButton4.setBounds(200, 250, 100,100);
fieldButton4.addActionListener(this);
gui.Frame.add(fieldButton4);
button5 = new JButton();
button5.setBackground(Color.white);
button5.setBounds(350, 250, 100,100);
button5.addActionListener(this);
gui.Frame.add(button5);
fieldButton5 = new JButton();
fieldButton5.setBackground(Color.white);
fieldButton5.setBounds(350, 250, 100,100);
fieldButton5.addActionListener(this);
gui.Frame.add(fieldButton5);
button6 = new JButton();
button6.setBackground(Color.white);
button6.setBounds(500, 250, 100,100);
button6.addActionListener(this);
gui.Frame.add(button6);
fieldButton6 = new JButton();
fieldButton6.setBackground(Color.white);
fieldButton6.setBounds(500, 250, 100,100);
fieldButton6.addActionListener(this);
gui.Frame.add(fieldButton6);
button7 = new JButton();
button7.setBackground(Color.white);
button7.setBounds(200, 400, 100,100);
button7.addActionListener(this);
gui.Frame.add(button7);
fieldButton7 = new JButton();
fieldButton7.setBackground(Color.white);
fieldButton7.setBounds(200, 400, 100,100);
fieldButton7.addActionListener(this);
gui.Frame.add(fieldButton7);
button8 = new JButton();
button8.setBackground(Color.white);
button8.setBounds(350, 400, 100,100);
button8.addActionListener(this);
gui.Frame.add(button8);
fieldButton8 = new JButton();
fieldButton8.setBackground(Color.white);
fieldButton8.setBounds(350, 400, 100,100);
fieldButton8.addActionListener(this);
gui.Frame.add(fieldButton8);
button9 = new JButton();
button9.setBackground(Color.white);
button9.setBounds(500, 400, 100,100);
button9.addActionListener(this);
gui.Frame.add(button9);
fieldButton9 = new JButton();
fieldButton9.setBackground(Color.white);
fieldButton9.setBounds(500, 400, 100,100);
fieldButton9.addActionListener(this);
gui.Frame.add(fieldButton9);
backButton = new JButton(); backButton = new JButton();
backButton.setBackground(Color.white); backButton.setBackground(Color.white);
@ -133,181 +133,181 @@ public class StartTicTacToeGame implements ActionListener{
@Override @Override
public void actionPerformed(ActionEvent e) { public void actionPerformed(ActionEvent e) {
if(e.getSource() == button) {
if(e.getSource() == fieldButton) {
if(player1Turn) { if(player1Turn) {
button.setForeground(Color.black);
button.setText("X");
button.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton.setForeground(Color.black);
fieldButton.setText("X");
fieldButton.setFont(new Font("arial", Font.PLAIN, 30));
player2Turn(); player2Turn();
button.setEnabled(false);
fieldButton.setEnabled(false);
player1buttonPressed = true; player1buttonPressed = true;
check(); check();
} }
else { else {
button.setForeground(Color.black);
button.setText("O");
button.setFont(new Font("arial", Font.PLAIN, 30));
button.setEnabled(false);
fieldButton.setForeground(Color.black);
fieldButton.setText("O");
fieldButton.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton.setEnabled(false);
player1Turn(); player1Turn();
player2buttonPressed = true; player2buttonPressed = true;
check(); check();
} }
} }
else if(e.getSource() == button2) {
else if(e.getSource() == fieldButton2) {
if(player1Turn) { if(player1Turn) {
button2.setForeground(Color.black);
button2.setText("X");
button2.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton2.setForeground(Color.black);
fieldButton2.setText("X");
fieldButton2.setFont(new Font("arial", Font.PLAIN, 30));
player2Turn(); player2Turn();
button2.setEnabled(false);
fieldButton2.setEnabled(false);
player1button2Pressed = true; player1button2Pressed = true;
check(); check();
} }
else { else {
button2.setForeground(Color.black);
button2.setText("O");
button2.setFont(new Font("arial", Font.PLAIN, 30));
button2.setEnabled(false);
fieldButton2.setForeground(Color.black);
fieldButton2.setText("O");
fieldButton2.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton2.setEnabled(false);
player1Turn(); player1Turn();
player2button2Pressed = true; player2button2Pressed = true;
check(); check();
} }
} }
else if(e.getSource() == button3) {
else if(e.getSource() == fieldButton3) {
if(player1Turn) { if(player1Turn) {
button3.setForeground(Color.black);
button3.setText("X");
button3.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton3.setForeground(Color.black);
fieldButton3.setText("X");
fieldButton3.setFont(new Font("arial", Font.PLAIN, 30));
player2Turn(); player2Turn();
button3.setEnabled(false);
fieldButton3.setEnabled(false);
player1button3Pressed = true; player1button3Pressed = true;
check(); check();
} }
else { else {
button3.setForeground(Color.black);
button3.setText("O");
button3.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton3.setForeground(Color.black);
fieldButton3.setText("O");
fieldButton3.setFont(new Font("arial", Font.PLAIN, 30));
player1Turn(); player1Turn();
button3.setEnabled(false);
fieldButton3.setEnabled(false);
player2button3Pressed = true; player2button3Pressed = true;
check(); check();
} }
} }
else if(e.getSource() == button4) {
else if(e.getSource() == fieldButton4) {
if(player1Turn) { if(player1Turn) {
button4.setForeground(Color.black);
button4.setText("X");
button4.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton4.setForeground(Color.black);
fieldButton4.setText("X");
fieldButton4.setFont(new Font("arial", Font.PLAIN, 30));
player2Turn(); player2Turn();
button4.setEnabled(false);
fieldButton4.setEnabled(false);
player1button4Pressed = true; player1button4Pressed = true;
check(); check();
} }
else { else {
button4.setForeground(Color.black);
button4.setText("O");
button4.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton4.setForeground(Color.black);
fieldButton4.setText("O");
fieldButton4.setFont(new Font("arial", Font.PLAIN, 30));
player1Turn(); player1Turn();
button4.setEnabled(false);
fieldButton4.setEnabled(false);
player2button4Pressed = true; player2button4Pressed = true;
check(); check();
} }
} }
else if(e.getSource() == button5) {
else if(e.getSource() == fieldButton5) {
if(player1Turn) { if(player1Turn) {
button5.setForeground(Color.black);
button5.setText("X");
button5.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton5.setForeground(Color.black);
fieldButton5.setText("X");
fieldButton5.setFont(new Font("arial", Font.PLAIN, 30));
player2Turn(); player2Turn();
button5.setEnabled(false);
fieldButton5.setEnabled(false);
player1button5Pressed = true; player1button5Pressed = true;
check(); check();
} }
else { else {
button5.setForeground(Color.black);
button5.setText("O");
button5.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton5.setForeground(Color.black);
fieldButton5.setText("O");
fieldButton5.setFont(new Font("arial", Font.PLAIN, 30));
player1Turn(); player1Turn();
button5.setEnabled(false);
fieldButton5.setEnabled(false);
player2button5Pressed = true; player2button5Pressed = true;
check(); check();
} }
} }
else if(e.getSource() == button6) {
else if(e.getSource() == fieldButton6) {
if(player1Turn) { if(player1Turn) {
button6.setForeground(Color.black);
button6.setText("X");
button6.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton6.setForeground(Color.black);
fieldButton6.setText("X");
fieldButton6.setFont(new Font("arial", Font.PLAIN, 30));
player2Turn(); player2Turn();
button6.setEnabled(false);
fieldButton6.setEnabled(false);
player1button6Pressed = true; player1button6Pressed = true;
check(); check();
} }
else { else {
button6.setForeground(Color.black);
button6.setText("O");
button6.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton6.setForeground(Color.black);
fieldButton6.setText("O");
fieldButton6.setFont(new Font("arial", Font.PLAIN, 30));
player1Turn(); player1Turn();
button6.setEnabled(false);
fieldButton6.setEnabled(false);
player2button6Pressed = true; player2button6Pressed = true;
check(); check();
} }
} }
else if(e.getSource() == button7) {
else if(e.getSource() == fieldButton7) {
if(player1Turn) { if(player1Turn) {
button7.setForeground(Color.black);
button7.setText("X");
button7.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton7.setForeground(Color.black);
fieldButton7.setText("X");
fieldButton7.setFont(new Font("arial", Font.PLAIN, 30));
player2Turn(); player2Turn();
button7.setEnabled(false);
fieldButton7.setEnabled(false);
player1button7Pressed = true; player1button7Pressed = true;
check(); check();
} }
else { else {
button7.setForeground(Color.black);
button7.setText("O");
button7.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton7.setForeground(Color.black);
fieldButton7.setText("O");
fieldButton7.setFont(new Font("arial", Font.PLAIN, 30));
player1Turn(); player1Turn();
button7.setEnabled(false);
fieldButton7.setEnabled(false);
player2button7Pressed = true; player2button7Pressed = true;
check(); check();
} }
} }
else if(e.getSource() == button8) {
else if(e.getSource() == fieldButton8) {
if(player1Turn) { if(player1Turn) {
button8.setForeground(Color.black);
button8.setText("X");
button8.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton8.setForeground(Color.black);
fieldButton8.setText("X");
fieldButton8.setFont(new Font("arial", Font.PLAIN, 30));
player2Turn(); player2Turn();
button8.setEnabled(false);
fieldButton8.setEnabled(false);
player1button8Pressed = true; player1button8Pressed = true;
check(); check();
} }
else { else {
button8.setForeground(Color.black);
button8.setText("O");
button8.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton8.setForeground(Color.black);
fieldButton8.setText("O");
fieldButton8.setFont(new Font("arial", Font.PLAIN, 30));
player1Turn(); player1Turn();
button8.setEnabled(false);
fieldButton8.setEnabled(false);
player2button8Pressed = true; player2button8Pressed = true;
check(); check();
} }
} }
else if(e.getSource() == button9) {
else if(e.getSource() == fieldButton9) {
if(player1Turn) { if(player1Turn) {
button9.setForeground(Color.black);
button9.setText("X");
button9.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton9.setForeground(Color.black);
fieldButton9.setText("X");
fieldButton9.setFont(new Font("arial", Font.PLAIN, 30));
player2Turn(); player2Turn();
button9.setEnabled(false);
fieldButton9.setEnabled(false);
player1button9Pressed = true; player1button9Pressed = true;
check(); check();
} }
else { else {
button9.setForeground(Color.black);
button9.setText("O");
button9.setFont(new Font("arial", Font.PLAIN, 30));
button9.setEnabled(false);
fieldButton9.setForeground(Color.black);
fieldButton9.setText("O");
fieldButton9.setFont(new Font("arial", Font.PLAIN, 30));
fieldButton9.setEnabled(false);
player1Turn(); player1Turn();
player2button9Pressed = true; player2button9Pressed = true;
check(); check();
@ -318,15 +318,15 @@ public class StartTicTacToeGame implements ActionListener{
public void player1Won() { public void player1Won() {
label.setText("Spieler 1 hat gewonnen."); label.setText("Spieler 1 hat gewonnen.");
label.setBounds(250,20,500,50); label.setBounds(250,20,500,50);
button.setVisible(false);
button2.setVisible(false);
button3.setVisible(false);
button4.setVisible(false);
button5.setVisible(false);
button6.setVisible(false);
button7.setVisible(false);
button8.setVisible(false);
button9.setVisible(false);
fieldButton.setVisible(false);
fieldButton2.setVisible(false);
fieldButton3.setVisible(false);
fieldButton4.setVisible(false);
fieldButton5.setVisible(false);
fieldButton6.setVisible(false);
fieldButton7.setVisible(false);
fieldButton8.setVisible(false);
fieldButton9.setVisible(false);
//zurück button //zurück button
backButton.setVisible(true); backButton.setVisible(true);
@ -335,15 +335,15 @@ public class StartTicTacToeGame implements ActionListener{
public void player2Won() { public void player2Won() {
label.setText("Spieler 2 hat gewonnen."); label.setText("Spieler 2 hat gewonnen.");
label.setBounds(250,20,500,50); label.setBounds(250,20,500,50);
button.setVisible(false);
button2.setVisible(false);
button3.setVisible(false);
button4.setVisible(false);
button5.setVisible(false);
button6.setVisible(false);
button7.setVisible(false);
button8.setVisible(false);
button9.setVisible(false);
fieldButton.setVisible(false);
fieldButton2.setVisible(false);
fieldButton3.setVisible(false);
fieldButton4.setVisible(false);
fieldButton5.setVisible(false);
fieldButton6.setVisible(false);
fieldButton7.setVisible(false);
fieldButton8.setVisible(false);
fieldButton9.setVisible(false);
//zurück button //zurück button
backButton.setVisible(true); backButton.setVisible(true);

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