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@ -14,8 +14,8 @@ import Gui.gui; |
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public class StartTicTacToeGame implements ActionListener{ |
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public class StartTicTacToeGame implements ActionListener{ |
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static JButton button,button2,button3,button4, |
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button5,button6,button7,button8,button9,backButton = new JButton(); |
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static JButton fieldButton,fieldButton2,fieldButton3,fieldButton4, |
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fieldButton5,fieldButton6,fieldButton7,fieldButton8,fieldButton9,backButton = new JButton(); |
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boolean player1buttonPressed, player1button2Pressed, |
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boolean player1buttonPressed, player1button2Pressed, |
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player1button3Pressed, player1button4Pressed, |
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player1button3Pressed, player1button4Pressed, |
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@ -52,59 +52,59 @@ public class StartTicTacToeGame implements ActionListener{ |
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label.setBounds(320,20,500,50); |
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label.setBounds(320,20,500,50); |
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gui.Frame.add(label); |
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gui.Frame.add(label); |
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button = new JButton(); |
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button.setBackground(Color.white); |
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button.setBounds(200, 100, 100,100); |
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button.addActionListener(this); |
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gui.Frame.add(button); |
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fieldButton = new JButton(); |
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fieldButton.setBackground(Color.white); |
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fieldButton.setBounds(200, 100, 100,100); |
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fieldButton.addActionListener(this); |
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gui.Frame.add(fieldButton); |
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button2 = new JButton(); |
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button2.setBackground(Color.white); |
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button2.setBounds(350, 100, 100,100); |
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button2.addActionListener(this); |
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gui.Frame.add(button2); |
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fieldButton2 = new JButton(); |
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fieldButton2.setBackground(Color.white); |
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fieldButton2.setBounds(350, 100, 100,100); |
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fieldButton2.addActionListener(this); |
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gui.Frame.add(fieldButton2); |
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button3 = new JButton(); |
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button3.setBackground(Color.white); |
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button3.setBounds(500, 100, 100,100); |
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button3.addActionListener(this); |
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gui.Frame.add(button3); |
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fieldButton3 = new JButton(); |
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fieldButton3.setBackground(Color.white); |
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fieldButton3.setBounds(500, 100, 100,100); |
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fieldButton3.addActionListener(this); |
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gui.Frame.add(fieldButton3); |
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button4 = new JButton(); |
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button4.setBackground(Color.white); |
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button4.setBounds(200, 250, 100,100); |
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button4.addActionListener(this); |
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gui.Frame.add(button4); |
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fieldButton4 = new JButton(); |
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fieldButton4.setBackground(Color.white); |
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fieldButton4.setBounds(200, 250, 100,100); |
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fieldButton4.addActionListener(this); |
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gui.Frame.add(fieldButton4); |
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button5 = new JButton(); |
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button5.setBackground(Color.white); |
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button5.setBounds(350, 250, 100,100); |
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button5.addActionListener(this); |
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gui.Frame.add(button5); |
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fieldButton5 = new JButton(); |
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fieldButton5.setBackground(Color.white); |
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fieldButton5.setBounds(350, 250, 100,100); |
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fieldButton5.addActionListener(this); |
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gui.Frame.add(fieldButton5); |
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button6 = new JButton(); |
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button6.setBackground(Color.white); |
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button6.setBounds(500, 250, 100,100); |
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button6.addActionListener(this); |
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gui.Frame.add(button6); |
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fieldButton6 = new JButton(); |
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fieldButton6.setBackground(Color.white); |
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fieldButton6.setBounds(500, 250, 100,100); |
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fieldButton6.addActionListener(this); |
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gui.Frame.add(fieldButton6); |
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button7 = new JButton(); |
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button7.setBackground(Color.white); |
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button7.setBounds(200, 400, 100,100); |
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button7.addActionListener(this); |
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gui.Frame.add(button7); |
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fieldButton7 = new JButton(); |
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fieldButton7.setBackground(Color.white); |
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fieldButton7.setBounds(200, 400, 100,100); |
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fieldButton7.addActionListener(this); |
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gui.Frame.add(fieldButton7); |
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button8 = new JButton(); |
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button8.setBackground(Color.white); |
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button8.setBounds(350, 400, 100,100); |
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button8.addActionListener(this); |
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gui.Frame.add(button8); |
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fieldButton8 = new JButton(); |
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fieldButton8.setBackground(Color.white); |
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fieldButton8.setBounds(350, 400, 100,100); |
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fieldButton8.addActionListener(this); |
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gui.Frame.add(fieldButton8); |
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button9 = new JButton(); |
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button9.setBackground(Color.white); |
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button9.setBounds(500, 400, 100,100); |
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button9.addActionListener(this); |
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gui.Frame.add(button9); |
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fieldButton9 = new JButton(); |
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fieldButton9.setBackground(Color.white); |
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fieldButton9.setBounds(500, 400, 100,100); |
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fieldButton9.addActionListener(this); |
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gui.Frame.add(fieldButton9); |
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backButton = new JButton(); |
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backButton = new JButton(); |
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backButton.setBackground(Color.white); |
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backButton.setBackground(Color.white); |
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@ -133,181 +133,181 @@ public class StartTicTacToeGame implements ActionListener{ |
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@Override |
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@Override |
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public void actionPerformed(ActionEvent e) { |
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public void actionPerformed(ActionEvent e) { |
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if(e.getSource() == button) { |
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if(e.getSource() == fieldButton) { |
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if(player1Turn) { |
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if(player1Turn) { |
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button.setForeground(Color.black); |
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button.setText("X"); |
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button.setFont(new Font("arial", Font.PLAIN, 30)); |
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fieldButton.setForeground(Color.black); |
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fieldButton.setText("X"); |
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fieldButton.setFont(new Font("arial", Font.PLAIN, 30)); |
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player2Turn(); |
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player2Turn(); |
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button.setEnabled(false); |
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fieldButton.setEnabled(false); |
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player1buttonPressed = true; |
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player1buttonPressed = true; |
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check(); |
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check(); |
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} |
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} |
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else { |
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else { |
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button.setForeground(Color.black); |
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button.setText("O"); |
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button.setFont(new Font("arial", Font.PLAIN, 30)); |
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button.setEnabled(false); |
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fieldButton.setForeground(Color.black); |
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fieldButton.setText("O"); |
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fieldButton.setFont(new Font("arial", Font.PLAIN, 30)); |
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fieldButton.setEnabled(false); |
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player1Turn(); |
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player1Turn(); |
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player2buttonPressed = true; |
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player2buttonPressed = true; |
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check(); |
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check(); |
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} |
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} |
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} |
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} |
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else if(e.getSource() == button2) { |
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else if(e.getSource() == fieldButton2) { |
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if(player1Turn) { |
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if(player1Turn) { |
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button2.setForeground(Color.black); |
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button2.setText("X"); |
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button2.setFont(new Font("arial", Font.PLAIN, 30)); |
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fieldButton2.setForeground(Color.black); |
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fieldButton2.setText("X"); |
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fieldButton2.setFont(new Font("arial", Font.PLAIN, 30)); |
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player2Turn(); |
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player2Turn(); |
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button2.setEnabled(false); |
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fieldButton2.setEnabled(false); |
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player1button2Pressed = true; |
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player1button2Pressed = true; |
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check(); |
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check(); |
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} |
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} |
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else { |
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else { |
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button2.setForeground(Color.black); |
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button2.setText("O"); |
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button2.setFont(new Font("arial", Font.PLAIN, 30)); |
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button2.setEnabled(false); |
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fieldButton2.setForeground(Color.black); |
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fieldButton2.setText("O"); |
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fieldButton2.setFont(new Font("arial", Font.PLAIN, 30)); |
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fieldButton2.setEnabled(false); |
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player1Turn(); |
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player1Turn(); |
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player2button2Pressed = true; |
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player2button2Pressed = true; |
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check(); |
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check(); |
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} |
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} |
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} |
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} |
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else if(e.getSource() == button3) { |
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else if(e.getSource() == fieldButton3) { |
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if(player1Turn) { |
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if(player1Turn) { |
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button3.setForeground(Color.black); |
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button3.setText("X"); |
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button3.setFont(new Font("arial", Font.PLAIN, 30)); |
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fieldButton3.setForeground(Color.black); |
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fieldButton3.setText("X"); |
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fieldButton3.setFont(new Font("arial", Font.PLAIN, 30)); |
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player2Turn(); |
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player2Turn(); |
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button3.setEnabled(false); |
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fieldButton3.setEnabled(false); |
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player1button3Pressed = true; |
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player1button3Pressed = true; |
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check(); |
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check(); |
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} |
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} |
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else { |
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else { |
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button3.setForeground(Color.black); |
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button3.setText("O"); |
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button3.setFont(new Font("arial", Font.PLAIN, 30)); |
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fieldButton3.setForeground(Color.black); |
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fieldButton3.setText("O"); |
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fieldButton3.setFont(new Font("arial", Font.PLAIN, 30)); |
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player1Turn(); |
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player1Turn(); |
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button3.setEnabled(false); |
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fieldButton3.setEnabled(false); |
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player2button3Pressed = true; |
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player2button3Pressed = true; |
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check(); |
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check(); |
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} |
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} |
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} |
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} |
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else if(e.getSource() == button4) { |
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else if(e.getSource() == fieldButton4) { |
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if(player1Turn) { |
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if(player1Turn) { |
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button4.setForeground(Color.black); |
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button4.setText("X"); |
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button4.setFont(new Font("arial", Font.PLAIN, 30)); |
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fieldButton4.setForeground(Color.black); |
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fieldButton4.setText("X"); |
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fieldButton4.setFont(new Font("arial", Font.PLAIN, 30)); |
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player2Turn(); |
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player2Turn(); |
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button4.setEnabled(false); |
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fieldButton4.setEnabled(false); |
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player1button4Pressed = true; |
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player1button4Pressed = true; |
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check(); |
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check(); |
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} |
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} |
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else { |
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else { |
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button4.setForeground(Color.black); |
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button4.setText("O"); |
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button4.setFont(new Font("arial", Font.PLAIN, 30)); |
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fieldButton4.setForeground(Color.black); |
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fieldButton4.setText("O"); |
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fieldButton4.setFont(new Font("arial", Font.PLAIN, 30)); |
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player1Turn(); |
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player1Turn(); |
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button4.setEnabled(false); |
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fieldButton4.setEnabled(false); |
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player2button4Pressed = true; |
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player2button4Pressed = true; |
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check(); |
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check(); |
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} |
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} |
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} |
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} |
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else if(e.getSource() == button5) { |
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else if(e.getSource() == fieldButton5) { |
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if(player1Turn) { |
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if(player1Turn) { |
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button5.setForeground(Color.black); |
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button5.setText("X"); |
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button5.setFont(new Font("arial", Font.PLAIN, 30)); |
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fieldButton5.setForeground(Color.black); |
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fieldButton5.setText("X"); |
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fieldButton5.setFont(new Font("arial", Font.PLAIN, 30)); |
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player2Turn(); |
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player2Turn(); |
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button5.setEnabled(false); |
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fieldButton5.setEnabled(false); |
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player1button5Pressed = true; |
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player1button5Pressed = true; |
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check(); |
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check(); |
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} |
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} |
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else { |
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else { |
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button5.setForeground(Color.black); |
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button5.setText("O"); |
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button5.setFont(new Font("arial", Font.PLAIN, 30)); |
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fieldButton5.setForeground(Color.black); |
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fieldButton5.setText("O"); |
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fieldButton5.setFont(new Font("arial", Font.PLAIN, 30)); |
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player1Turn(); |
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player1Turn(); |
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button5.setEnabled(false); |
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fieldButton5.setEnabled(false); |
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player2button5Pressed = true; |
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player2button5Pressed = true; |
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check(); |
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check(); |
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} |
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} |
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} |
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} |
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else if(e.getSource() == button6) { |
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else if(e.getSource() == fieldButton6) { |
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if(player1Turn) { |
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if(player1Turn) { |
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button6.setForeground(Color.black); |
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button6.setText("X"); |
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button6.setFont(new Font("arial", Font.PLAIN, 30)); |
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fieldButton6.setForeground(Color.black); |
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fieldButton6.setText("X"); |
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fieldButton6.setFont(new Font("arial", Font.PLAIN, 30)); |
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player2Turn(); |
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player2Turn(); |
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button6.setEnabled(false); |
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fieldButton6.setEnabled(false); |
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player1button6Pressed = true; |
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player1button6Pressed = true; |
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check(); |
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check(); |
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} |
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} |
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else { |
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else { |
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button6.setForeground(Color.black); |
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button6.setText("O"); |
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button6.setFont(new Font("arial", Font.PLAIN, 30)); |
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fieldButton6.setForeground(Color.black); |
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fieldButton6.setText("O"); |
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fieldButton6.setFont(new Font("arial", Font.PLAIN, 30)); |
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player1Turn(); |
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player1Turn(); |
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button6.setEnabled(false); |
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fieldButton6.setEnabled(false); |
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player2button6Pressed = true; |
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player2button6Pressed = true; |
|
|
check(); |
|
|
check(); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
else if(e.getSource() == button7) { |
|
|
|
|
|
|
|
|
else if(e.getSource() == fieldButton7) { |
|
|
if(player1Turn) { |
|
|
if(player1Turn) { |
|
|
button7.setForeground(Color.black); |
|
|
|
|
|
button7.setText("X"); |
|
|
|
|
|
button7.setFont(new Font("arial", Font.PLAIN, 30)); |
|
|
|
|
|
|
|
|
fieldButton7.setForeground(Color.black); |
|
|
|
|
|
fieldButton7.setText("X"); |
|
|
|
|
|
fieldButton7.setFont(new Font("arial", Font.PLAIN, 30)); |
|
|
player2Turn(); |
|
|
player2Turn(); |
|
|
button7.setEnabled(false); |
|
|
|
|
|
|
|
|
fieldButton7.setEnabled(false); |
|
|
player1button7Pressed = true; |
|
|
player1button7Pressed = true; |
|
|
check(); |
|
|
check(); |
|
|
} |
|
|
} |
|
|
else { |
|
|
else { |
|
|
button7.setForeground(Color.black); |
|
|
|
|
|
button7.setText("O"); |
|
|
|
|
|
button7.setFont(new Font("arial", Font.PLAIN, 30)); |
|
|
|
|
|
|
|
|
fieldButton7.setForeground(Color.black); |
|
|
|
|
|
fieldButton7.setText("O"); |
|
|
|
|
|
fieldButton7.setFont(new Font("arial", Font.PLAIN, 30)); |
|
|
player1Turn(); |
|
|
player1Turn(); |
|
|
button7.setEnabled(false); |
|
|
|
|
|
|
|
|
fieldButton7.setEnabled(false); |
|
|
player2button7Pressed = true; |
|
|
player2button7Pressed = true; |
|
|
check(); |
|
|
check(); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
else if(e.getSource() == button8) { |
|
|
|
|
|
|
|
|
else if(e.getSource() == fieldButton8) { |
|
|
if(player1Turn) { |
|
|
if(player1Turn) { |
|
|
button8.setForeground(Color.black); |
|
|
|
|
|
button8.setText("X"); |
|
|
|
|
|
button8.setFont(new Font("arial", Font.PLAIN, 30)); |
|
|
|
|
|
|
|
|
fieldButton8.setForeground(Color.black); |
|
|
|
|
|
fieldButton8.setText("X"); |
|
|
|
|
|
fieldButton8.setFont(new Font("arial", Font.PLAIN, 30)); |
|
|
player2Turn(); |
|
|
player2Turn(); |
|
|
button8.setEnabled(false); |
|
|
|
|
|
|
|
|
fieldButton8.setEnabled(false); |
|
|
player1button8Pressed = true; |
|
|
player1button8Pressed = true; |
|
|
check(); |
|
|
check(); |
|
|
} |
|
|
} |
|
|
else { |
|
|
else { |
|
|
button8.setForeground(Color.black); |
|
|
|
|
|
button8.setText("O"); |
|
|
|
|
|
button8.setFont(new Font("arial", Font.PLAIN, 30)); |
|
|
|
|
|
|
|
|
fieldButton8.setForeground(Color.black); |
|
|
|
|
|
fieldButton8.setText("O"); |
|
|
|
|
|
fieldButton8.setFont(new Font("arial", Font.PLAIN, 30)); |
|
|
player1Turn(); |
|
|
player1Turn(); |
|
|
button8.setEnabled(false); |
|
|
|
|
|
|
|
|
fieldButton8.setEnabled(false); |
|
|
player2button8Pressed = true; |
|
|
player2button8Pressed = true; |
|
|
check(); |
|
|
check(); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
else if(e.getSource() == button9) { |
|
|
|
|
|
|
|
|
else if(e.getSource() == fieldButton9) { |
|
|
if(player1Turn) { |
|
|
if(player1Turn) { |
|
|
button9.setForeground(Color.black); |
|
|
|
|
|
button9.setText("X"); |
|
|
|
|
|
button9.setFont(new Font("arial", Font.PLAIN, 30)); |
|
|
|
|
|
|
|
|
fieldButton9.setForeground(Color.black); |
|
|
|
|
|
fieldButton9.setText("X"); |
|
|
|
|
|
fieldButton9.setFont(new Font("arial", Font.PLAIN, 30)); |
|
|
player2Turn(); |
|
|
player2Turn(); |
|
|
button9.setEnabled(false); |
|
|
|
|
|
|
|
|
fieldButton9.setEnabled(false); |
|
|
player1button9Pressed = true; |
|
|
player1button9Pressed = true; |
|
|
check(); |
|
|
check(); |
|
|
} |
|
|
} |
|
|
else { |
|
|
else { |
|
|
button9.setForeground(Color.black); |
|
|
|
|
|
button9.setText("O"); |
|
|
|
|
|
button9.setFont(new Font("arial", Font.PLAIN, 30)); |
|
|
|
|
|
button9.setEnabled(false); |
|
|
|
|
|
|
|
|
fieldButton9.setForeground(Color.black); |
|
|
|
|
|
fieldButton9.setText("O"); |
|
|
|
|
|
fieldButton9.setFont(new Font("arial", Font.PLAIN, 30)); |
|
|
|
|
|
fieldButton9.setEnabled(false); |
|
|
player1Turn(); |
|
|
player1Turn(); |
|
|
player2button9Pressed = true; |
|
|
player2button9Pressed = true; |
|
|
check(); |
|
|
check(); |
|
@ -318,15 +318,15 @@ public class StartTicTacToeGame implements ActionListener{ |
|
|
public void player1Won() { |
|
|
public void player1Won() { |
|
|
label.setText("Spieler 1 hat gewonnen."); |
|
|
label.setText("Spieler 1 hat gewonnen."); |
|
|
label.setBounds(250,20,500,50); |
|
|
label.setBounds(250,20,500,50); |
|
|
button.setVisible(false); |
|
|
|
|
|
button2.setVisible(false); |
|
|
|
|
|
button3.setVisible(false); |
|
|
|
|
|
button4.setVisible(false); |
|
|
|
|
|
button5.setVisible(false); |
|
|
|
|
|
button6.setVisible(false); |
|
|
|
|
|
button7.setVisible(false); |
|
|
|
|
|
button8.setVisible(false); |
|
|
|
|
|
button9.setVisible(false); |
|
|
|
|
|
|
|
|
fieldButton.setVisible(false); |
|
|
|
|
|
fieldButton2.setVisible(false); |
|
|
|
|
|
fieldButton3.setVisible(false); |
|
|
|
|
|
fieldButton4.setVisible(false); |
|
|
|
|
|
fieldButton5.setVisible(false); |
|
|
|
|
|
fieldButton6.setVisible(false); |
|
|
|
|
|
fieldButton7.setVisible(false); |
|
|
|
|
|
fieldButton8.setVisible(false); |
|
|
|
|
|
fieldButton9.setVisible(false); |
|
|
|
|
|
|
|
|
//zurück button |
|
|
//zurück button |
|
|
backButton.setVisible(true); |
|
|
backButton.setVisible(true); |
|
@ -335,15 +335,15 @@ public class StartTicTacToeGame implements ActionListener{ |
|
|
public void player2Won() { |
|
|
public void player2Won() { |
|
|
label.setText("Spieler 2 hat gewonnen."); |
|
|
label.setText("Spieler 2 hat gewonnen."); |
|
|
label.setBounds(250,20,500,50); |
|
|
label.setBounds(250,20,500,50); |
|
|
button.setVisible(false); |
|
|
|
|
|
button2.setVisible(false); |
|
|
|
|
|
button3.setVisible(false); |
|
|
|
|
|
button4.setVisible(false); |
|
|
|
|
|
button5.setVisible(false); |
|
|
|
|
|
button6.setVisible(false); |
|
|
|
|
|
button7.setVisible(false); |
|
|
|
|
|
button8.setVisible(false); |
|
|
|
|
|
button9.setVisible(false); |
|
|
|
|
|
|
|
|
fieldButton.setVisible(false); |
|
|
|
|
|
fieldButton2.setVisible(false); |
|
|
|
|
|
fieldButton3.setVisible(false); |
|
|
|
|
|
fieldButton4.setVisible(false); |
|
|
|
|
|
fieldButton5.setVisible(false); |
|
|
|
|
|
fieldButton6.setVisible(false); |
|
|
|
|
|
fieldButton7.setVisible(false); |
|
|
|
|
|
fieldButton8.setVisible(false); |
|
|
|
|
|
fieldButton9.setVisible(false); |
|
|
|
|
|
|
|
|
//zurück button |
|
|
//zurück button |
|
|
backButton.setVisible(true); |
|
|
backButton.setVisible(true); |
|
|