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@ -157,6 +157,7 @@ public class StartDarkSoulsGame { |
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} |
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public void PlayerSetup() { |
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playerHP = 15; |
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monsterHP = 20; |
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hpLabelNumber.setText(""+ playerHP); |
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weapon = "Knife"; |
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weaponLabelName.setText(weapon); |
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@ -323,7 +324,7 @@ public class StartDarkSoulsGame { |
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switch(position) { |
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case "townGate": |
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switch(yourChoice) { |
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case "c1": talkGuard(); break; |
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case "c1": if(AshuraRing == 1) ending(); else { talkGuard();} break; |
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case "c2": attackGuard(); break; |
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case "c3": crossRoad(); break; |
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} |
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