77 Commits (eac126198b61f5785b3761a75dd7cbafba4c3caa)
 

Author SHA1 Message Date
fdai7430 eac126198b refactoring: Made UseCommand.java compliant to POSIX 3.206 2 years ago
fdai7430 1b2d72a078 Items and target should not be provided as arguments by player but instead be requested 2 years ago
fdai7430 0ba9bd4e7b refactoring: Added Player object in performCommand() 2 years ago
fdai7430 29141ac7aa Optimized tests 2 years ago
fdai7430 ac09973e1f Added test for testUseItem() (Player version) 2 years ago
fdai7430 5aa9a17f37 Added test for testUseItem() (Mob version) 2 years ago
fdai7430 ba715ab500 Added test for getUseMessage() 2 years ago
fdai7430 6a4f417eee If something does damage, you can attack with it, not the other way around. 2 years ago
fdai7430 e5dcc5e566 Made functions in UseCommand public so they can be accessed for testing 2 years ago
fdai7430 6426ea06c7 Combat only starts when player actually attacks someone 2 years ago
fdai7430 faf6ec53ef refactoring: Added access modifier for enemies ArrayList 2 years ago
fdai7430 7694c397b0 refactoring: Pulled getting enemies from location into its own function 2 years ago
fdai7430 2b44d99b7a refactoring: Created ArrayList for all enemy mobs 2 years ago
fdai7430 0813247215 Merge remote-tracking branch 'origin/develop' into fight-engine 2 years ago
fdai7430 230a939ea2 Enemy mobs now attack player when in combat 2 years ago
fdai7430 56b2b46a1a Added loop in UseCommand.performCommand() which only ends when every enemy has been slain 2 years ago
David Hermann d09e3b1c2d refactoring: Removed unused imports 2 years ago
David Hermann c7b8855442 refactoring: Language change, added color 2 years ago
David Hermann 67822c0a8e refactoring: Deleted unused imports 2 years ago
fdai7430 2604815f3e Implemented useItem(… Player) 2 years ago
fdai7430 2bc63d081a Implemented useItem(… Mob) 2 years ago
fdai7430 e68f5314e1 Adapted to f8926e0496 2 years ago
fdai7430 f8926e0496 Merge branch 'develop' into fight-engine 2 years ago
David Hermann ec70ab4803 Summary Commit 2 years ago
fdai7430 34f0b127b1 Implemented getUseMessage() 2 years ago
fdai7430 b4bc493d05 Added getTarget() function 2 years ago
fdai7430 78fc6bf0c5 Added getItem() function 2 years ago
David Hermann c18cb6190a refactoring: outsourced current location message 2 years ago
David Hermann 48af98341b Added Travel command, to travel to different places 2 years ago
David Hermann 06d01e97b4 Added location command to get the current location of the player 2 years ago
David Hermann a9f0ec154b Added createBeach method to createLocations class 2 years ago
David Hermann 456b7d8c59 Added beach to the gameconfig.json 2 years ago
David Hermann 157ceabc59 Edited TravelEngine, added getLocationList and locationExist method 2 years ago
David Hermann 201e2aa1fb Created class with ansi color codes 2 years ago
David Hermann 3cedb71e90 Added the travel engine to the InteractionLoop 2 years ago
David Hermann c8ea2a75fe Added getPlayer method to the travel engine 2 years ago
David Hermann a3722db633 refactoring: outsourced the entities in the entities package 2 years ago
David Hermann 20bc727d77 Created traveling engine 2 years ago
David Hermann 6e24f5651b Created player class 2 years ago
David Hermann 20a4614128 Created class where locations can be created 2 years ago
David Hermann f1e40de850 Created location class 2 years ago
David Hermann 9a6f804563 Created mob class 2 years ago
David Hermann 666fa70a52 Created item class 2 years ago
fdai7430 bb177c42f0 No item or location containing " on " will exist, thus does not need to be supported 2 years ago
fdai7430 5a95b33878 Created function for getting name of item from command argument 2 years ago
fdai7430 5304e84c6c refactoring: compressed return of getUseMessage() 2 years ago
fdai7430 1033a02a29 refactoring: Pulled the actual using of the item into its own function 2 years ago
Juliakn66 dc77373d07 refactoring: static to non-static method 2 years ago
fdai7430 9d58257ab8 Added output to getUseMessage() 2 years ago
fdai7430 4b6717e2dd refactoring: Changed order of functions 2 years ago