375 Commits (9a5c986ae7d3e3bdfe56dc99e35b4eabca0d7599)
 

Author SHA1 Message Date
David Hermann 21f5b7d44c unittest: updated mob test 2 years ago
David Hermann 562bd31373 unittest: created test for mob class 2 years ago
David Hermann 432c37c278 unittest: updated item test 2 years ago
David Hermann 8a380d1ef3 unittest: updated item test 2 years ago
David Hermann 56fb3c546c unittest: created test for item class 2 years ago
David Hermann 62ddc0bd3c Update Player.java 2 years ago
David Hermann 7131083fd9 Update Mob.java 2 years ago
David Hermann 5e723f41b3 Update Location.java 2 years ago
David Hermann ce6247312e Update Item.java 2 years ago
Tanja Herche 9c5dbc57d7 Unittest: MapCommand 2 years ago
Tanja Herche 0116cce4d4 Merge branch 'develop' into locations 2 years ago
Tanja Herche 45c7767b46 refactoring: reordered properties of mobs 2 years ago
Tanja Herche 1208eda908 refactoring: created mobs.json, outsourced the mobs 2 years ago
Juliakn66 ac7fd50507 updated Json files: gameconfig.json an items.json 2 years ago
Juliakn66 a140d0db32 Unittest: created InventoryTestCommand 2 years ago
Juliakn66 abb4bf1d46 added function set inventory() to Player file 2 years ago
Juliakn66 a74982a065 added new Command: "lookaround" 2 years ago
Juliakn66 03979f3fc9 refactoring: delete unused code 2 years ago
Juliakn66 97e004966a Refactoring: deleting unnecessary code 2 years ago
fdai7430 1b2d72a078 Items and target should not be provided as arguments by player but instead be requested 2 years ago
Max Gerbeth 8407682f16 unittest: testSubtractGold17() 2 years ago
fdai7430 0ba9bd4e7b refactoring: Added Player object in performCommand() 2 years ago
Max Gerbeth e10321a9c2 unittest: testSubtractGold16() 2 years ago
fdai7430 29141ac7aa Optimized tests 2 years ago
fdai7430 ac09973e1f Added test for testUseItem() (Player version) 2 years ago
fdai7430 5aa9a17f37 Added test for testUseItem() (Mob version) 2 years ago
fdai7430 ba715ab500 Added test for getUseMessage() 2 years ago
fdai7430 6a4f417eee If something does damage, you can attack with it, not the other way around. 2 years ago
fdai7430 e5dcc5e566 Made functions in UseCommand public so they can be accessed for testing 2 years ago
fdai7430 6426ea06c7 Combat only starts when player actually attacks someone 2 years ago
fdai7430 faf6ec53ef refactoring: Added access modifier for enemies ArrayList 2 years ago
fdai7430 7694c397b0 refactoring: Pulled getting enemies from location into its own function 2 years ago
fdai7430 2b44d99b7a refactoring: Created ArrayList for all enemy mobs 2 years ago
fdai7430 0813247215 Merge remote-tracking branch 'origin/develop' into fight-engine 2 years ago
fdai7430 230a939ea2 Enemy mobs now attack player when in combat 2 years ago
fdai7430 56b2b46a1a Added loop in UseCommand.performCommand() which only ends when every enemy has been slain 2 years ago
David Hermann d09e3b1c2d refactoring: Removed unused imports 2 years ago
David Hermann c7b8855442 refactoring: Language change, added color 2 years ago
David Hermann 67822c0a8e refactoring: Deleted unused imports 2 years ago
Juliakn66 8958d30b07 added inventory command to help command and helpcommandtest 2 years ago
Juliakn66 1dfd9f05bd refactoring: edited message of inventoryCommand 2 years ago
Juliakn66 85b25fae39 refactoring: added colors 2 years ago
Juliakn66 56792352b6 create lookaroundCommand.java 2 years ago
Juliakn66 fdb1744f20 added InventoryCommand to CommandListener to call inventory in game 2 years ago
Juliakn66 4155578805 edited InventoryCommand: added amount to readInv() 2 years ago
Juliakn66 c204733e70 edited player constructor 2 years ago
Juliakn66 e7f156b1af added damage and doesDamage to playerconfig 2 years ago
Juliakn66 f71eae31a1 added methods getAmount() and setAmount() to item.java 2 years ago
Juliakn66 fed6f0b61c added amount to item.java 2 years ago
Juliakn66 3a54eff308 edited method readInv() 2 years ago