|
|
@ -16,7 +16,12 @@ private boolean combat = false; |
|
|
|
getEnemies(player.getLocation().getMobList()); |
|
|
|
System.out.println(use(scanner, engine)); |
|
|
|
while(enemies.size() > 0 && combat) { |
|
|
|
if(player.getHp() <= 0) |
|
|
|
combat(player, scanner, engine); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
public void combat(Player player, Scanner scanner, TravelEngine engine) { |
|
|
|
if(player.getHp() <= 0) |
|
|
|
System.exit(0); |
|
|
|
for(int i = 0; i<enemies.size(); i++) { |
|
|
|
Mob mob = enemies.get(i); |
|
|
@ -30,7 +35,6 @@ private boolean combat = false; |
|
|
|
} |
|
|
|
player.setHp(hp); |
|
|
|
} |
|
|
|
//TODO get input from player |
|
|
|
COMBAT_LOOP:do { |
|
|
|
System.out.println("What do you want to do?"); |
|
|
|
String input = scanner.nextLine(); |
|
|
@ -45,14 +49,14 @@ private boolean combat = false; |
|
|
|
} |
|
|
|
break; |
|
|
|
case "help": |
|
|
|
new HelpCommand().performCommand(scanner, isRunning, message, engine); |
|
|
|
new HelpCommand().performCommand(scanner, true, "", engine); |
|
|
|
break; |
|
|
|
case "exit": |
|
|
|
case "quit": |
|
|
|
System.out.println("You cannot quit while in combat."); |
|
|
|
break; |
|
|
|
case "location": |
|
|
|
new LocationCommand().performCommand(scanner, isRunning, message, engine); |
|
|
|
new LocationCommand().performCommand(scanner, true, "", engine); |
|
|
|
break; |
|
|
|
case "travel": |
|
|
|
System.out.println("You cannot travel while in combat."); |
|
|
@ -62,7 +66,6 @@ private boolean combat = false; |
|
|
|
break; |
|
|
|
} |
|
|
|
} while(true); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
public boolean runawaySucceeds(int chance) { |
|
|
|