Ultra Geile Studenten Benutzer Oberfläche (UGSBO)
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package com.ugsbo.matrixcalc;
import javafx.fxml.FXML; import javafx.scene.control.*; import javafx.scene.text.Text;
public class MatrixCalcController {
// Hier werden die fx:id Attribute verknuepft.
@FXML private Button multiplyButton, addButton, swapInputButton, substractButton, transposeButton; @FXML private Text errorText, outputText; @FXML private TextArea matrixATextArea, matrixBTextArea;
/** * Konstructor is called before initialize() */ public MatrixCalcController() { // Setup of some Fields could be defined here.
}
/** * Initializes the controller class. This method is automatically called after * the fxml file has been loaded. */ @FXML public void initialize() { multiplyButton.setOnMouseClicked((event) -> { // TODO matrixATextArea and matrixBTextArea need to be parsed to double[][] do
// this in an extern Methode maybe an extern class.
// MatrixCalcMath math = new MatrixCalcMath();
// math.matrixMultiplication(matrixATextArea, matrixATextArea);
System.out.println(event); }); }
}
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