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2 years ago
  1. package playground;
  2. import gameobjects.GameObject;
  3. public class SU extends SpaceInvadersLevel{
  4. void actionIfEnemyIsHit(GameObject e, GameObject shot) {
  5. super.actionIfEnemyIsHit(e, shot);
  6. System.out.println("AUA!!");
  7. }
  8. }