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63 lines
1.9 KiB
63 lines
1.9 KiB
package playground;
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import gameobjects.GameObject;
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import controller.LimitedTimeController;
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import gameobjects.TextObject;
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import java.awt.Color;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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/**
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* extends extends {@link SpaceInvadersLevel}
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* <ul>
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* <li>Hit aliens twice to kill them
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* <li>they say AUA when not destroyed
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* </ul>
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*/
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public class Level4 extends SpaceInvadersLevel {
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/** constant defining the number of shots needed to destroy an enemy */
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public static final int MAX_HITS = 2;
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private static Logger logger = LogManager.getLogger(Level4.class);
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@Override
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protected String getStartupMessage() {
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return "Jetzt gibts Saures!";
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}
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@Override
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void actionIfEnemyIsHit(GameObject e, GameObject shot) {
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double gameTime = this.getGameTime();
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Object counterFlag = e.getOrCreateObjectFlag("counter", Integer.valueOf(1));
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int counter = (Integer) counterFlag;
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if (counter >= MAX_HITS) {
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logger.trace("enemy was hit before for " + counter + " times, which is above "
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+ LevelHitTwice.MAX_HITS);
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super.actionIfEnemyIsHit(e, shot);
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} else {
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logger.trace("enemy was hit before for "+counter+" times, which is below "+LevelHitTwice.MAX_HITS);
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e.setObjectFlag("counter", Integer.valueOf(counter + 1));
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// spawn a bonus points object
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double vx = 2 * (Math.random() - 0.5) * SHARDSPEED + e.getVX();
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double vy = 2 * (Math.random() - 0.5) * SHARDSPEED + e.getVY();
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logger.trace("creating new TextObject bonus" + e.getId());
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LimitedTimeController bonusTextController =
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new LimitedTimeController(gameTime, SpaceInvadersLevel.EXPL_DURATION);
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GameObject bonusText = new TextObject("bonus" + e.getId(), this, e.getX(), e.getY(), vx, vy,
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"Aua", 20, Color.YELLOW).addController(bonusTextController);
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this.addObject(bonusText);
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}
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deleteObject(shot.getId());
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}
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}
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