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package base;
import java.io.IOException;
import java.util.ArrayList;
import playground.Level1;
import playground.Level2;
import playground.Level3;
import playground.Level4;
import playground.Playground;
/**
* main class to start a game with four levels {@link playground.Level1} {@link playground.Level2}
* {@link playground.Level3} and {@link playground.Level4}.
*
*/
public class BuggyGame extends GameLoop {
/** constructor that defines {@link GameLoop#levels} with 4 levels (instances of {@link playground.Level1}
* {@link playground.Level2} {@link playground.Level3} and {@link playground.Level4}.
*/
public BuggyGame() {
super();
this.levels = new ArrayList<Playground>(4);
this.levels.add(new Level1());
this.levels.add(new Level2());
this.levels.add(new Level3());
this.levels.add(new Level4());
}
/**
* starts this game.
*
* @param args command line parameters (forwarded to {@link GameLoop#runGame(String[])}).
* @throws IOException if highscore.txt file cannot be written or accessed, the exception is
* thrown (and game ends).
*/
public static void main(String[] args) throws IOException {
GameLoop myGame = new BuggyGame();
myGame.runGame(args);
}
}