package controller; import java.awt.event.KeyEvent; import gameobjects.GameObject; public class BreakoutController extends EgoController{ public BreakoutController(double width, double height) { super(width, height); } @Override public void onUp(KeyEvent kc, GameObject ego) { } @Override public void onDown(KeyEvent kc, GameObject ego) { } @Override public void onSpace(KeyEvent e, GameObject ego) { } }