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package de.tims.tictactoe.ai;
import de.tims.tictactoe.GameLogic;
import java.util.Random;
public class AIEasy implements TicTacToeAI {
private static final char AI_CHAR = 'o';
private static final char EMPTY_CHAR = '-';
private Random rand;
private GameLogic gl;
private int boardSize;
public AIEasy(GameLogic gl) {
this.gl = gl;
boardSize = gl.getBoard().length;
rand = new Random();
}
@Override
public void calculateNextMove() {
char[][] board = gl.getBoard();
int row;
int col;
do {
row = rand.nextInt(boardSize);
col = rand.nextInt(boardSize);
} while (board[row][col] != EMPTY_CHAR);
gl.setField(row, col, AI_CHAR);
}
}