Tobias Krause
|
e4efb4ae0d
|
gameexplorer_gui: gameexplorer gui shows name and points of actual player
|
3 years ago |
Tobias Krause
|
bea41ebeb4
|
gameexplorer_gui: added actionListener for exit button
|
3 years ago |
Tobias Krause
|
713f6b19c8
|
gameexplorer_gui: added actionListener for logout button
|
3 years ago |
Tobias Krause
|
8b2f6e2a2f
|
gameexplorer_gui: added logout and exit button
|
3 years ago |
Lorenz Hohmann
|
66f48dd8d1
|
Added GameManager and check if GameState is correct after start function call
|
3 years ago |
Tobias Krause
|
e861e03a15
|
leaderboard: actual player is highlighted
|
3 years ago |
Tobias Krause
|
981b31dd99
|
leaderboard: added gui layout
|
3 years ago |
Tobias Krause
|
2cc2b6333d
|
leaderboard: added method buildLeaderboard
|
3 years ago |
Tobias Krause
|
c325e68dbd
|
leaderboard: getTop10Players returns the 10 players with the most points sorted by points
|
3 years ago |
Tobias Krause
|
1e724d8e80
|
leaderboard: getTop10Players returns first 10 Elements of sorted list
|
3 years ago |
Tobias Krause
|
21b07d077f
|
leaderboard: getTop10Players returns elements of sorted list
|
3 years ago |
Tobias Krause
|
1155d7c0d3
|
leaderboard: added method getTop10Players
|
3 years ago |
Lorenz Hohmann
|
40455d9ac6
|
Added GameManager and check if GameState is correct after start function call
|
3 years ago |
Lorenz Hohmann
|
d5d6af193e
|
Beautified GUI Won Screen
|
3 years ago |
Lorenz Hohmann
|
bed8f71879
|
Implemented gameOver() function in GUI with test case
|
3 years ago |
Lorenz Hohmann
|
27e7a96ba7
|
Added second test case for areAllShipsHit() - all ships hit test
|
3 years ago |
Lorenz Hohmann
|
abeaff8d7b
|
Implemented areAllShipsHit() with first test case if no ship was hit
|
3 years ago |
Lorenz Hohmann
|
805c233108
|
Fixed GameLogicTest with new test parameter in start() function
|
3 years ago |
Lorenz Hohmann
|
5d039543b7
|
GUI Refactoring
|
3 years ago |
Lorenz Hohmann
|
629063b5ff
|
Fixed that AI has next move when ship was hit
|
3 years ago |
Lorenz Hohmann
|
dd2ddc5811
|
Fixed chooseField returns null
|
3 years ago |
Max Wenzel
|
53bc0d9064
|
chooseField still works after returning null
|
3 years ago |
Lorenz Hohmann
|
b11262ba56
|
Changed whole GUI layout to two matchfields
|
3 years ago |
Lorenz Hohmann
|
d472759a1c
|
Implemented logic after ai made move and player made move
|
3 years ago |
Lorenz Hohmann
|
79f90946a5
|
Refactored LogicTest: No longer useful with general game loop
|
3 years ago |
Lorenz Hohmann
|
a42df0aac2
|
Added shoot() function to panel click for general game loop
|
3 years ago |
Lorenz Hohmann
|
cc34afa847
|
Added test case when field was already hitted
|
3 years ago |
Lorenz Hohmann
|
4d69cc3e76
|
Added test case when field was already shot (expect false)
|
3 years ago |
Lorenz Hohmann
|
8c49de9767
|
New test case for shoot(): Check if field was already shot
|
3 years ago |
Lorenz Hohmann
|
dd87d19b18
|
Added second test case to shoot(): Call on Coordinate without ship
|
3 years ago |
Lorenz Hohmann
|
fadf708556
|
Added shoot() function to Coordinate class with first test case
|
3 years ago |
Lorenz Hohmann
|
fff174937b
|
Refactoring: getCoordinateFromLabel()
|
3 years ago |
Lorenz Hohmann
|
94ff308379
|
Implemented first move 'animation' for GUI
|
3 years ago |
Lorenz Hohmann
|
7038a4c607
|
Added default ship positioning to GUI
|
3 years ago |
Lorenz Hohmann
|
86e79f0a49
|
Implemented test if ship is already on position in shipSet
|
3 years ago |
Lorenz Hohmann
|
246ecfa6bd
|
Added test case for invalid coordinates on setShip (2x1, direction 0)
|
3 years ago |
Lorenz Hohmann
|
4426627a5b
|
Added third test case for setShip() (4x1, direction 1)
|
3 years ago |
Lorenz Hohmann
|
d47d765c92
|
Added second test case for setShip() (3x1, direction 0)
|
3 years ago |
Lorenz Hohmann
|
6de05cb134
|
Implemented setShip() in Matchfield with first test case for 2x1 ship in direction 0
|
3 years ago |
Lorenz Hohmann
|
871f5fb860
|
United AI with GameLogic
|
3 years ago |
Lorenz Hohmann
|
c1cbf6a077
|
United GameManager with GUI class (Refactoring)
|
3 years ago |
Lorenz Hohmann
|
f36500d195
|
Added mouse listener to register click on matchfield
|
3 years ago |
Lorenz Hohmann
|
46d51b2b8b
|
Refactored GUI and generated Getters
|
3 years ago |
Lorenz Hohmann
|
b937245b63
|
Added game info sidebar
|
3 years ago |
Lorenz Hohmann
|
936a563422
|
Created gui with minimal elements
|
3 years ago |
Lorenz Hohmann
|
3211601bd5
|
Added nextMove() function to check wheter the player or AI has move
|
3 years ago |
Lorenz Hohmann
|
557984b581
|
Added GameManager and check if GameState is correct after start function call
|
3 years ago |
Max Wenzel
|
79a7556286
|
if ShipIsOnYAxis, ai doesent check XAxis
|
3 years ago |
Max Wenzel
|
3c1e3d19e5
|
Refactoring: chooseField doesent need Params now
|
3 years ago |
Max Wenzel
|
2022df6682
|
restrucered logic-Class
|
3 years ago |