156 Commits (332a74df86aa218cdc3127f61872be0b59fd20e8)
 

Author SHA1 Message Date
Lorenz Hohmann a42df0aac2 Added shoot() function to panel click for general game loop 3 years ago
Lorenz Hohmann cc34afa847 Added test case when field was already hitted 3 years ago
Lorenz Hohmann 4d69cc3e76 Added test case when field was already shot (expect false) 3 years ago
Lorenz Hohmann 8c49de9767 New test case for shoot(): Check if field was already shot 3 years ago
Lorenz Hohmann dd87d19b18 Added second test case to shoot(): Call on Coordinate without ship 3 years ago
Lorenz Hohmann fadf708556 Added shoot() function to Coordinate class with first test case 3 years ago
Lorenz Hohmann fff174937b Refactoring: getCoordinateFromLabel() 3 years ago
Lorenz Hohmann 94ff308379 Implemented first move 'animation' for GUI 3 years ago
Lorenz Hohmann 7038a4c607 Added default ship positioning to GUI 3 years ago
Lorenz Hohmann 86e79f0a49 Implemented test if ship is already on position in shipSet 3 years ago
Lorenz Hohmann 65ad351305 Added second test case for invalid coordinates on setShip (5x1, direction 1) 3 years ago
Lorenz Hohmann 246ecfa6bd Added test case for invalid coordinates on setShip (2x1, direction 0) 3 years ago
Lorenz Hohmann 4426627a5b Added third test case for setShip() (4x1, direction 1) 3 years ago
Lorenz Hohmann d47d765c92 Added second test case for setShip() (3x1, direction 0) 3 years ago
Lorenz Hohmann 6de05cb134 Implemented setShip() in Matchfield with first test case for 2x1 ship in direction 0 3 years ago
Lorenz Hohmann 871f5fb860 United AI with GameLogic 3 years ago
Lorenz Hohmann c1cbf6a077 United GameManager with GUI class (Refactoring) 3 years ago
Lorenz Hohmann f36500d195 Added mouse listener to register click on matchfield 3 years ago
Lorenz Hohmann 46d51b2b8b Refactored GUI and generated Getters 3 years ago
Lorenz Hohmann b937245b63 Added game info sidebar 3 years ago
Lorenz Hohmann 936a563422 Created gui with minimal elements 3 years ago
Lorenz Hohmann 3211601bd5 Added nextMove() function to check wheter the player or AI has move 3 years ago
Lorenz Hohmann 557984b581 Added GameManager and check if GameState is correct after start function call 3 years ago
Max Wenzel 79a7556286 if ShipIsOnYAxis, ai doesent check XAxis 3 years ago
Max Wenzel 3c1e3d19e5 Refactoring: chooseField doesent need Params now 3 years ago
Max Wenzel 2022df6682 restrucered logic-Class 3 years ago
Max Wenzel 4a02c0b7cc chooseField returns correekt Field case:Left has Ship 3 years ago
Max Wenzel d983b43642 chooseField returns correekt Field case:Right has Ship 3 years ago
Max Wenzel f7c0a6da9c small Refactoring: chooseFieldBelowAfterHit 3 years ago
Max Wenzel 1fd251655c Fix: chooseField makes way more sense now 3 years ago
Max Wenzel fbdade30e3 chooseField returns correekt Field case:Down has Ship 3 years ago
Max Wenzel d5bd72a53c Refactoring: testChooseFieldAboveAfterHit 3 years ago
Max Wenzel af264751e5 chooseField returns correekt Field cae:Up has Ship 3 years ago
Max Wenzel ac9183ea27 overload getState() in Matchfield 3 years ago
Max Wenzel 3364446cd6 add sinkShip 3 years ago
Max Wenzel 8a169d52de add Setter for ClearedLeft 3 years ago
Max Wenzel 908beb15c8 add Setter for ClearedRight 3 years ago
Max Wenzel 6aa384e173 add Setter for ClearedBelow 3 years ago
Max Wenzel 3ddb76e0ab add Setter for ClearedAbove 3 years ago
Max Wenzel ed7474228a Refactoring: add Constructor to set DefaultValues 3 years ago
Max Wenzel 7db470de84 Refactoring: Coordinate target is private now 3 years ago
Max Wenzel cdf4b5b14d Refactoring: cleared-booleans are private now (add getters for Test) 3 years ago
Max Wenzel 6b53586a1b add clearleft 3 years ago
Max Wenzel ba410306ac add clearRight 3 years ago
Max Wenzel 0387c76c97 add clearBelow 3 years ago
Max Wenzel 794f4bbb51 add clearAbove 3 years ago
Max Wenzel e064873635 Refactoring: boolean foundShip is private now 3 years ago
Max Wenzel 61cd9ad08a add findShip() 3 years ago
Max Wenzel bf1f6b2ac3 Refactoring: getEverySecondField() doesn't need param matchfield anymore 3 years ago
Max Wenzel 2ace6f42a9 Refactoring: chooseField() doesn't need param matchfield anymore 3 years ago