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@ -20,6 +20,8 @@ public class Logic { |
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public Logic(int size) { |
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public Logic(int size) { |
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this.board = new int[size][size]; |
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this.board = new int[size][size]; |
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this.buttons = new JButton[getBoardSize()]; |
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this.gamefield = new JLabel[getBoardSize() * getBoardSize()]; |
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} |
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} |
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public void setField(int player, int row, int column) { |
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public void setField(int player, int row, int column) { |
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@ -81,6 +83,8 @@ public class Logic { |
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updateGui(); |
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updateGui(); |
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if(testForWin()) { |
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if(testForWin()) { |
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gameover(); |
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gameover(); |
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} else if(!checkButtons()) { |
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gameover(); |
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} |
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} |
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setCurrentPlayer((getCurrentPlayer() % 2) + 1); |
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setCurrentPlayer((getCurrentPlayer() % 2) + 1); |
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return 0; |
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return 0; |
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@ -97,14 +101,14 @@ public class Logic { |
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JPanel contentPanel; |
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JPanel contentPanel; |
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JPanel buttonPanel; |
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JPanel buttonPanel; |
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JPanel playfieldPanel; |
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JPanel playfieldPanel; |
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JButton[] buttons = new JButton[6]; |
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JLabel[] gamefield = new JLabel[36]; |
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JButton[] buttons; |
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JLabel[] gamefield; |
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public JPanel create4gewinntGui() { |
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public JPanel create4gewinntGui() { |
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contentPanel = new JPanel(); |
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contentPanel = new JPanel(); |
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contentPanel.setLayout(new BoxLayout(contentPanel, BoxLayout.PAGE_AXIS)); |
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contentPanel.setLayout(new BoxLayout(contentPanel, BoxLayout.PAGE_AXIS)); |
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buttonPanel = new JPanel(new GridLayout(1, 6)); |
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playfieldPanel = new JPanel(new GridLayout(6, 6)); |
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buttonPanel = new JPanel(new GridLayout(1, buttons.length)); |
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playfieldPanel = new JPanel(new GridLayout(buttons.length, buttons.length)); |
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contentPanel.add(buttonPanel); |
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contentPanel.add(buttonPanel); |
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contentPanel.add(playfieldPanel); |
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contentPanel.add(playfieldPanel); |
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@ -129,11 +133,11 @@ public class Logic { |
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for(int i = 0; i < board.length; i++) { |
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for(int i = 0; i < board.length; i++) { |
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for(int j = 0; j < board[i].length; j++) { |
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for(int j = 0; j < board[i].length; j++) { |
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if(getField(i,j) == 0) { |
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if(getField(i,j) == 0) { |
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gamefield[j + 6 * i].setBackground(Color.white); |
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gamefield[j + getBoardSize() * i].setBackground(Color.white); |
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} else if(getField(i,j) == 1) { |
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} else if(getField(i,j) == 1) { |
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gamefield[j + 6 * i].setBackground(Color.red); |
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gamefield[j + getBoardSize() * i].setBackground(Color.red); |
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} else { |
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} else { |
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gamefield[j + 6 * i].setBackground(Color.yellow); |
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gamefield[j + getBoardSize() * i].setBackground(Color.yellow); |
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} |
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} |
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} |
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} |
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} |
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} |
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