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@ -3,19 +3,19 @@ package Minesweeper; |
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public class Playfield { |
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private static final int CELLSIZE = 40; |
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private int playfieldSize; |
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private int Size; |
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private MinesweeperGame MsG; |
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public Cell[][] playfield; |
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public Cell[][] cells; |
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public Playfield(MinesweeperGame _MsG, int _playfieldSize, int _bombAmount) { |
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public Playfield(MinesweeperGame _MsG, int _Size, int _bombAmount) { |
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MsG = _MsG; |
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playfieldSize = _playfieldSize; |
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Size = _Size; |
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playfield = new Cell[playfieldSize][playfieldSize]; |
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cells = new Cell[Size][Size]; |
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int[] bPlacement = new int[_bombAmount]; |
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for (int i = 0; i < bPlacement.length; i++) { |
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bPlacement[i] = (int) (Math.random() * playfieldSize * playfieldSize); |
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bPlacement[i] = (int) (Math.random() * Size * Size); |
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for (int j = 0; j < i; j++) { |
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if (bPlacement[i] == bPlacement[j]) { |
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@ -25,17 +25,17 @@ public class Playfield { |
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} |
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} |
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for (int i = 0; i < playfieldSize; i++) { |
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for (int j = 0; j < playfieldSize; j++) { |
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playfield[i][j] = new Cell(CellType.Number); |
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for (int i = 0; i < Size; i++) { |
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for (int j = 0; j < Size; j++) { |
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cells[i][j] = new Cell(CellType.Number); |
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playfield[i][j].setBounds(j * CELLSIZE + (MsG.WIDTH / 2 - playfieldSize * CELLSIZE / 2), |
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i * CELLSIZE + (MsG.HEIGTH / 2 - playfieldSize * CELLSIZE / 2), CELLSIZE, CELLSIZE); |
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MsG.add(playfield[i][j]); |
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cells[i][j].setBounds(j * CELLSIZE + (MsG.WIDTH / 2 - Size * CELLSIZE / 2), |
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i * CELLSIZE + (MsG.HEIGTH / 2 - Size * CELLSIZE / 2), CELLSIZE, CELLSIZE); |
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MsG.add(cells[i][j]); |
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for (int k = 0; k < bPlacement.length; k++) { |
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if (bPlacement[k] == i * playfieldSize + j) { |
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playfield[i][j].type = CellType.Bomb; |
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if (bPlacement[k] == i * Size + j) { |
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cells[i][j].type = CellType.Bomb; |
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break; |
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} |
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} |
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