Ultra Geile Studenten Benutzer Oberfläche (UGSBO)
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package com.ugsbo.matrixcalc;
import javafx.fxml.FXML;
import javafx.scene.control.*;
import javafx.scene.text.Text;
public class MatrixCalcController {
// Hier werden die fx:id Attribute verknuepft.
@FXML
private Button multiplyButton, addButton, swapInputButton, substractButton, transposeButton;
@FXML
private Text errorText, outputText;
@FXML
private TextArea matrixATextArea, matrixBTextArea;
/**
* Konstructor is called before initialize()
*/
public MatrixCalcController() {
// Setup of some Fields could be defined here.
}
/**
* Initializes the controller class. This method is automatically called after
* the fxml file has been loaded.
*/
@FXML
public void initialize() {
multiplyButton.setOnMouseClicked((event) -> {
// TODO matrixATextArea and matrixBTextArea need to be parsed to Double[][] do
// this in an extern Methode maybe an extern class.
// MatrixCalcMath math = new MatrixCalcMath();
// math.matrixMultiplication(matrixATextArea, matrixATextArea);
System.out.println(event);
});
}
}