using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MiniGames.Shared.Models { public class SchereSteinPapierEchseSpockModel { public string[] hand = new[] { "Stein", "Papier", "Schere", "Echse", "Spock" }; public string[] erg = new[] { "Gewonnen", "Verloren", "Unentschieden" }; } }