kfkama
|
0e2ea58e57
|
Add bomb proximity with test
|
2 years ago |
kfkama
|
380e848e38
|
Refactore Playfield
|
2 years ago |
kfkama
|
aa04d679bd
|
Moved playfield logic to new class
|
2 years ago |
kfkama
|
1dc0576f7b
|
Add bomb placement
|
2 years ago |
kfkama
|
44a39db750
|
Add class Cell
|
2 years ago |
kfkama
|
00b6ab308c
|
Refactore MinesweeperGame
|
2 years ago |
kfkama
|
88de22364d
|
Add class MinesweeperGame with basic playfield gen.
|
2 years ago |
Alexander Hartung
|
462b2e0a5f
|
Refactor
|
2 years ago |
kfkama
|
072610ab1b
|
Game end: Draw, with Test
|
2 years ago |
kfkama
|
aad8ef8cf9
|
Refactore: TicTacToe, cell
|
2 years ago |
kfkama
|
1b5b077704
|
Game end: Player wins, with Test
|
2 years ago |
kfkama
|
e684a87d66
|
Expanded cell click logic
|
2 years ago |
kfkama
|
02ad893dea
|
Init Base UI
|
2 years ago |
Alexander Hartung
|
d89b2a0c02
|
Update check and test from StartStack
|
2 years ago |
Alexander Hartung
|
f83db6a3f9
|
Add swapGeberWaste Funktion and Add Test
|
2 years ago |
Alexander Hartung
|
e5fa1c3657
|
Add Ruleset for AblageStack and Tests
|
2 years ago |
Alexander Hartung
|
65a829fbff
|
init AblageStack
|
2 years ago |
Alexander Hartung
|
67d9ada932
|
Refactor Card and StartStack
|
2 years ago |
Alexander Hartung
|
8ccbb52a9a
|
Add Ruleset for startStack and Tests
|
2 years ago |
Alexander Hartung
|
a10127d1b2
|
Refactor CardDeck and CardDeckTest
|
2 years ago |
Alexander Hartung
|
2de3d41bfd
|
CardDeck with 13 Cards of each Symbol
|
2 years ago |
Alexander Hartung
|
84fab3b084
|
CardDeck with different Symbole
|
2 years ago |
Alexander Hartung
|
9346c42223
|
implement CardDeck with 52 Cards
|
2 years ago |
Alexander Hartung
|
1f2f757009
|
First_Test
|
2 years ago |