diff --git a/src/main/java/solitaer/SolitaerGamePanel.java b/src/main/java/solitaer/SolitaerGamePanel.java index 3aa618b..2c22ba6 100644 --- a/src/main/java/solitaer/SolitaerGamePanel.java +++ b/src/main/java/solitaer/SolitaerGamePanel.java @@ -10,59 +10,55 @@ import javax.swing.JPanel; public class SolitaerGamePanel extends JPanel { private static final long serialVersionUID = 1L; - + private final int OFFSET_STACKS_X = 5; - private final int OFFSET_STACKS_Y = 10; + private final int OFFSET_STACKS_Y = 15; public final int IMAGE_WIDTH = 72; public final int IMAGE_HIGHT = 96; - + + public final int STARTSTACK_SIZE = 7; + public final int ABLAGESTACK_SIZE = 4; + private CardDeck deck; private MyMouseListener mouseL; - - private SaveStack save;// =new SaveStack(500,250); - private StartStack[] start = new StartStack[7] ; + + private SaveStack save; + private StartStack[] start = new StartStack[7]; private AblageStack[] ablage = new AblageStack[4]; - - private WasteStack w;// = new WasteStack(85, 10); - private GeberStack g;// = new GeberStack(10, 10, w); - - - - - + + private WasteStack waste; + private GeberStack geber; + public SolitaerGamePanel() { setLayout(null); - + mouseL = new MyMouseListener(save); this.addMouseListener(mouseL); - deck = new CardDeck(); - + deck = new CardDeck(); - for(int i = 0; i<7; i++) { - int x = (((IMAGE_WIDTH+OFFSET_STACKS_X)*i)+OFFSET_STACKS_X); - System.out.println(x); - start[i] = new StartStack(x, 125); + for (int i = 0; i < STARTSTACK_SIZE; i++) { + int y = setLayouty(1); + start[i] = new StartStack(setLayoutX(i), y); this.add(start[i]); } - - - - for(int i = 0; i<4; i++) { - int x = (((IMAGE_WIDTH+OFFSET_STACKS_X)*(3+i))+OFFSET_STACKS_X); + + for (int i = 0; i < ABLAGESTACK_SIZE; i++) { + int x = setLayoutX(((STARTSTACK_SIZE - ABLAGESTACK_SIZE) + i)); + int y = setLayouty(0); switch (i) { case 0: - ablage[i] = new AblageStack(x, OFFSET_STACKS_Y, Symbol.Herz); + ablage[i] = new AblageStack(x, y, Symbol.Herz); break; case 1: - ablage[i] = new AblageStack(x, OFFSET_STACKS_Y, Symbol.Kreuz); + ablage[i] = new AblageStack(x, y, Symbol.Kreuz); break; case 2: - ablage[i] = new AblageStack(x, OFFSET_STACKS_Y, Symbol.Karo); + ablage[i] = new AblageStack(x, y, Symbol.Karo); break; case 3: - ablage[i] = new AblageStack(x, OFFSET_STACKS_Y, Symbol.Pik); + ablage[i] = new AblageStack(x, y, Symbol.Pik); break; default: @@ -70,32 +66,41 @@ public class SolitaerGamePanel extends JPanel { } this.add(ablage[i]); } + + int Offset_x_Save = setLayoutX(STARTSTACK_SIZE + 1); + int Offset_y_Save = setLayouty(1); - - int Offset_x_Save = (((IMAGE_WIDTH+OFFSET_STACKS_X)*8)+OFFSET_STACKS_X); JLabel label = new JLabel(); label.setText("selected Cards"); - label.setBounds(Offset_x_Save, 100, 200,25); + label.setBounds(Offset_x_Save, Offset_y_Save - 25, 200, 25); this.add(label); - - save = new SaveStack(Offset_x_Save,125); + + save = new SaveStack(Offset_x_Save, Offset_y_Save); this.add(save); - - - w = new WasteStack((IMAGE_WIDTH+(OFFSET_STACKS_X)*2), OFFSET_STACKS_Y); - g = new GeberStack(OFFSET_STACKS_X, OFFSET_STACKS_Y, w); - this.add(w); - this.add(g); - - + + waste = new WasteStack(setLayoutX(1), OFFSET_STACKS_Y); + geber = new GeberStack(setLayoutX(0), OFFSET_STACKS_Y, waste); + this.add(waste); + this.add(geber); + + } + + private int setLayoutX(int _spalte) { + return (((IMAGE_WIDTH + OFFSET_STACKS_X) * _spalte) + OFFSET_STACKS_X); } - - + + private int setLayouty(int _row) { + if(_row == 1) + return IMAGE_HIGHT + (OFFSET_STACKS_Y * 3); + else + return OFFSET_STACKS_Y; + } + @Override protected void paintComponent(Graphics g) { // TODO Auto-generated method stub super.paintComponent(g); - g.setColor(Color.green); + g.setColor(new Color(0, 135, 62)); g.fillRect(0, 0, this.getWidth(), this.getHeight()); } }